Searched refs:SHADER_REF_SZ (Results 1 – 1 of 1) sorted by relevance
50 #define SHADER_REF_SZ 32 macro53 struct lp_fragment_shader_variant *variant[SHADER_REF_SZ];485 if (ref->count < SHADER_REF_SZ) { in lp_scene_add_frag_shader_reference()