Searched refs:SHADER_TASK_INDEX_VERTEX (Results 1 – 3 of 3) sorted by relevance
317 SHADER_TASK_INDEX_VERTEX = 0, enumerator
380 DE_ASSERT(shaderTasks[SHADER_TASK_INDEX_VERTEX] != SHADER_TASK_NONE); in createUnusedVariableContext()1736 if (ctx.shaderTasks[SHADER_TASK_INDEX_VERTEX] != SHADER_TASK_NONE) in createUnusedVariableModules()1741 const ShaderTask& task = ctx.shaderTasks[SHADER_TASK_INDEX_VERTEX]; in createUnusedVariableModules()
9383 case SHADER_TASK_INDEX_VERTEX: return "vertex"; in getShaderTaskIndexName()