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Searched refs:SHADING_FLAT (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DSetupProcessor.cpp121 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
DContext.hpp112 SHADING_FLAT, enumerator
DPixelProcessor.cpp1087 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1961 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in applyState()