Searched refs:SHADING_FLAT (Results 1 – 4 of 4) sorted by relevance
121 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
112 SHADING_FLAT, enumerator
1087 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
1961 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in applyState()