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Searched refs:SH_ALLOW_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorHLSL.cpp191 (compileOptions & SH_ALLOW_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER) != 0) in translate()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp63 SH_ALLOW_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER |
/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.cpp130 mAdditionalOptions |= SH_ALLOW_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER; in ShaderD3D()
/external/angle/include/GLSLANG/
DShaderLang.h298 const ShCompileOptions SH_ALLOW_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER = UINT64_C(1) << 46; variable