Searched refs:SH_CLAMP_POINT_SIZE (Results 1 – 6 of 6) sorted by relevance
52 compileOptions |= SH_CLAMP_POINT_SIZE; in compile()
35 SH_CLAMP_POINT_SIZE | SH_DONT_USE_LOOPS_TO_INITIALIZE_VARIABLES |
131 compileOptions |= SH_CLAMP_POINT_SIZE;
314 additionalOptions |= SH_CLAMP_POINT_SIZE; in compile()
237 const ShCompileOptions SH_CLAMP_POINT_SIZE = UINT64_C(1) << 32; variable
981 if (getShaderType() == GL_VERTEX_SHADER && (compileOptions & SH_CLAMP_POINT_SIZE) != 0) in checkAndSimplifyAST()