Searched refs:SH_GLES3_SPEC (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/tests/compiler_tests/ |
D | EXT_YUV_target_test.cpp | 275 Combine(Values(SH_GLES3_SPEC), 292 Combine(Values(SH_GLES3_SPEC), 312 Combine(Values(SH_GLES3_SPEC), 346 Combine(Values(SH_GLES3_SPEC),
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D | EXT_clip_cull_distance_test.cpp | 404 Combine(Values(SH_GLES3_SPEC), 411 Combine(Values(SH_GLES3_SPEC), 427 Combine(Values(SH_GLES3_SPEC), 436 Combine(Values(SH_GLES3_SPEC),
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D | EXT_blend_func_extended_test.cpp | 205 Combine(Values(SH_GLES2_SPEC, SH_GLES3_SPEC), 213 Combine(Values(SH_GLES3_SPEC), 252 Combine(Values(SH_GLES3_SPEC),
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D | EXT_shader_framebuffer_fetch_test.cpp | 282 Combine(Values(SH_GLES3_SPEC), 416 Combine(Values(SH_GLES3_SPEC), 428 Combine(Values(SH_GLES3_SPEC),
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D | FragDepth_test.cpp | 44 mCompiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_GLES3_SPEC, in InitializeCompiler()
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D | ARB_texture_rectangle_test.cpp | 21 ShShaderSpec getShaderSpec() const override { return SH_GLES3_SPEC; } in getShaderSpec()
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D | EmulateGLBaseVertexBaseInstance_test.cpp | 32 bool success = compileTestShader(GL_VERTEX_SHADER, SH_GLES3_SPEC, in CheckCompileFailure()
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D | UnrollFlatten_test.cpp | 205 UnrollFlattenTest_ES3() : UnrollFlattenTest(SH_GLES3_SPEC) {} in UnrollFlattenTest_ES3()
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D | SamplerMultisample_test.cpp | 345 ShShaderSpec getShaderSpec() const override { return SH_GLES3_SPEC; } in getShaderSpec()
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D | DebugShaderPrecision_test.cpp | 1076 ASSERT_FALSE(compileTestShader(GL_FRAGMENT_SHADER, SH_GLES3_SPEC, SH_HLSL_3_0_OUTPUT, in TEST()
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D | CollectVariables_test.cpp | 52 new TranslatorGLSL(mShaderType, SH_GLES3_SPEC, SH_GLSL_COMPATIBILITY_OUTPUT)); in initTranslator()
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/external/angle/src/libANGLE/ |
D | Compiler.cpp | 48 return isWebGL ? SH_WEBGL2_SPEC : SH_GLES3_SPEC; in SelectShaderSpec() 57 return SH_GLES3_SPEC; in SelectShaderSpec()
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/external/angle/src/compiler/fuzz/ |
D | translator_fuzzer.cpp | 124 if (spec != SH_GLES2_SPEC && type != SH_WEBGL_SPEC && spec != SH_GLES3_SPEC && in LLVMFuzzerTestOneInput()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 36 SH_GLES3_SPEC, enumerator
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/external/angle/src/compiler/translator/ |
D | SymbolTable.cpp | 440 if (spec < SH_GLES3_SPEC) in initializeBuiltIns()
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D | Compiler.cpp | 218 case SH_GLES3_SPEC: in GetMaxShaderVersionForSpec()
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/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 133 spec = SH_GLES3_SPEC; in main()
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