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Searched refs:SH_INIT_OUTPUT_VARIABLES (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DShaderVk.cpp46 compileOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
/external/angle/src/tests/compiler_tests/
DInitOutputVariables_test.cpp195 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in SetUp()
230 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in InitOutputVariablesWebGL1FragmentShaderTest()
DShCompile_test.cpp42 ShCompileOptions options = SH_OBJECT_CODE | SH_VARIABLES | SH_INIT_OUTPUT_VARIABLES; in testCompile()
/external/angle/src/tests/perf_tests/
DCompilerPerf.cpp308 SH_INITIALIZE_UNINITIALIZED_LOCALS | SH_INIT_OUTPUT_VARIABLES; in step()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp31 SH_INIT_OUTPUT_VARIABLES | SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS |
/external/angle/src/libANGLE/renderer/metal/
DShaderMtl.mm128 compileOptions |= SH_INIT_OUTPUT_VARIABLES;
/external/angle/src/compiler/translator/
DTranslatorMetal.cpp225 (compileOptions & SH_INIT_OUTPUT_VARIABLES) == 0) in translate()
DCompiler.cpp902 (compileOptions & SH_INIT_OUTPUT_VARIABLES) != 0 && mShaderType != GL_COMPUTE_SHADER; in checkAndSimplifyAST()
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp252 additionalOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
/external/angle/include/GLSLANG/
DShaderLang.h150 const ShCompileOptions SH_INIT_OUTPUT_VARIABLES = UINT64_C(1) << 15; variable