Searched refs:SH_INIT_OUTPUT_VARIABLES (Results 1 – 10 of 10) sorted by relevance
46 compileOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
195 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in SetUp()230 mExtraCompileOptions |= SH_INIT_OUTPUT_VARIABLES; in InitOutputVariablesWebGL1FragmentShaderTest()
42 ShCompileOptions options = SH_OBJECT_CODE | SH_VARIABLES | SH_INIT_OUTPUT_VARIABLES; in testCompile()
308 SH_INITIALIZE_UNINITIALIZED_LOCALS | SH_INIT_OUTPUT_VARIABLES; in step()
31 SH_INIT_OUTPUT_VARIABLES | SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS |
128 compileOptions |= SH_INIT_OUTPUT_VARIABLES;
225 (compileOptions & SH_INIT_OUTPUT_VARIABLES) == 0) in translate()
902 (compileOptions & SH_INIT_OUTPUT_VARIABLES) != 0 && mShaderType != GL_COMPUTE_SHADER; in checkAndSimplifyAST()
252 additionalOptions |= SH_INIT_OUTPUT_VARIABLES; in compile()
150 const ShCompileOptions SH_INIT_OUTPUT_VARIABLES = UINT64_C(1) << 15; variable