Home
last modified time | relevance | path

Searched refs:SH_REGENERATE_STRUCT_NAMES (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/compiler_tests/
DRegenerateStructNames_test.cpp21 : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_REGENERATE_STRUCT_NAMES, SH_ESSL_OUTPUT) in RegenerateStructNamesTest()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp44 SH_EMULATE_ATAN2_FLOAT_FUNCTION | SH_CLAMP_FRAG_DEPTH | SH_REGENERATE_STRUCT_NAMES |
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp370 additionalOptions |= SH_REGENERATE_STRUCT_NAMES; in compile()
/external/angle/include/GLSLANG/
DShaderLang.h159 const ShCompileOptions SH_REGENERATE_STRUCT_NAMES = UINT64_C(1) << 17; variable
/external/angle/src/compiler/translator/
DCompiler.cpp752 if ((compileOptions & SH_REGENERATE_STRUCT_NAMES) != 0) in checkAndSimplifyAST()