Home
last modified time | relevance | path

Searched refs:SH_SOURCE_PATH (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DCompiler.h30 SH_SOURCE_PATH = 0x0020 enumerator
DCompiler.cpp115 if (compileOptions & SH_SOURCE_PATH) in compile()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp28 SH_LINE_DIRECTIVES | SH_SOURCE_PATH | SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3 |
/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.cpp285 additionalOptions |= SH_LINE_DIRECTIVES | SH_SOURCE_PATH; in compile()
/external/angle/include/GLSLANG/
DShaderLang.h92 const ShCompileOptions SH_SOURCE_PATH = UINT64_C(1) << 5; variable
/external/angle/src/compiler/translator/
DCompiler.cpp397 if ((compileOptions & SH_SOURCE_PATH) != 0) in compileTreeImpl()