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Searched refs:SH_SPIRV_VULKAN_OUTPUT (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/tests/compiler_tests/
DEXT_clip_cull_distance_test.cpp326 InitializeCompiler(SH_SPIRV_VULKAN_OUTPUT); in TEST_P()
363 InitializeCompiler(SH_SPIRV_VULKAN_OUTPUT); in TEST_P()
385 InitializeCompiler(SH_SPIRV_VULKAN_OUTPUT); in TEST_P()
397 InitializeCompiler(SH_SPIRV_VULKAN_OUTPUT); in TEST_P()
DEmulateGLDrawID_test.cpp76 addOutputType(SH_SPIRV_VULKAN_OUTPUT); in TEST_F()
147 addOutputType(SH_SPIRV_VULKAN_OUTPUT); in TEST_F()
DEmulateGLBaseVertexBaseInstance_test.cpp75 addOutputType(SH_SPIRV_VULKAN_OUTPUT); in TEST_F()
189 addOutputType(SH_SPIRV_VULKAN_OUTPUT); in TEST_F()
DEXT_shader_framebuffer_fetch_test.cpp129 {SH_SPIRV_VULKAN_OUTPUT, "SH_SPIRV_VULKAN_OUTPUT"} in SetUp()
333 {SH_SPIRV_VULKAN_OUTPUT, "SH_SPIRV_VULKAN_OUTPUT"}}; in SetUp()
DOES_sample_variables_test.cpp116 InitializeCompiler(SH_SPIRV_VULKAN_OUTPUT); in TEST_P()
DAPPLE_clip_distance_test.cpp109 InitializeCompiler(SH_SPIRV_VULKAN_OUTPUT); in TEST_P()
/external/angle/src/libANGLE/renderer/vulkan/
DCompilerVk.cpp23 return SH_SPIRV_VULKAN_OUTPUT; in getTranslatorOutputType()
/external/angle/samples/shader_translator/
Dshader_translator.cpp196 output = SH_SPIRV_VULKAN_OUTPUT; in main()
345 if (output != SH_SPIRV_VULKAN_OUTPUT) in main()
/external/angle/include/GLSLANG/
DShaderLang.h73 SH_SPIRV_VULKAN_OUTPUT = 0x8B4B, enumerator
/external/angle/src/compiler/translator/
Dutil.cpp790 return output == SH_SPIRV_VULKAN_OUTPUT; in IsOutputVulkan()
DTranslatorMetalDirect.cpp1206 if (!emulatePrecisionIfNeeded(root, sink, &precisionEmulation, SH_SPIRV_VULKAN_OUTPUT)) in translate()
DTranslatorVulkan.cpp1318 if (!emulatePrecisionIfNeeded(root, sink, &precisionEmulation, SH_SPIRV_VULKAN_OUTPUT)) in translate()
/external/angle/src/libANGLE/
DShader.cpp419 outputType == SH_SPIRV_VULKAN_OUTPUT || outputType == SH_SPIRV_METAL_OUTPUT; in resolveCompile()