/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageAtomicSpirvShaders.cpp | 6538 …ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, Ca… in getSpirvAtomicOpShader() 6539 …ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, Ca… in getSpirvAtomicOpShader() 6542 …iant{IMAGE_TYPE_1D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, CaseVariant::C… in getSpirvAtomicOpShader() 6543 …iant{IMAGE_TYPE_1D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, CaseVariant::C… in getSpirvAtomicOpShader() 6546 …ValueType{CaseVariant{IMAGE_TYPE_2D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, Ca… in getSpirvAtomicOpShader() 6547 …ValueType{CaseVariant{IMAGE_TYPE_2D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, Ca… in getSpirvAtomicOpShader() 6550 …iant{IMAGE_TYPE_2D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, CaseVariant::C… in getSpirvAtomicOpShader() 6551 …iant{IMAGE_TYPE_2D_ARRAY, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, CaseVariant::C… in getSpirvAtomicOpShader() 6554 …ValueType{CaseVariant{IMAGE_TYPE_3D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, Ca… in getSpirvAtomicOpShader() 6555 …ValueType{CaseVariant{IMAGE_TYPE_3D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, Ca… in getSpirvAtomicOpShader() [all …]
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D | vktImageMismatchedWriteOpTests.cpp | 457 case TextureFormat::SIGNED_INT32: return "sint"; in getChannelStr() 474 …pe = doubled ? TextureFormat::ChannelType::SIGNED_INT64 : TextureFormat::ChannelType::SIGNED_INT32; in makeBufferFormat()
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D | vktImageTestsUtil.cpp | 659 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
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D | vktImageQualifiersTests.cpp | 732 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in createImageQualifiersTests()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderImageLoadStoreTests.cpp | 104 case tcu::TextureFormat::SIGNED_INT32: qualifier << "32i"; break; in getShaderImageLayoutQualifier() 129 case tcu::TextureFormat::SIGNED_INT32: in getShaderImageTypeDeclaration() 228 case tcu::TextureFormat::SIGNED_INT32: in getOtherFunctionArguments() 403 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_store() 406 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in image_store() 441 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_load() 444 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in image_load() 473 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_atomic() 476 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in image_atomic() 526 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_atomic_exchange() [all …]
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D | es31fShaderImageLoadStoreTests.cpp | 146 type == TextureFormat::SIGNED_INT32; in isFormatTypeSignedInteger() 174 format.type == TextureFormat::SIGNED_INT32 || in isFormatSupportedForTextureBuffer() 186 format.type == TextureFormat::SIGNED_INT32 || in isFormatSupportedForTextureBuffer() 219 case TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier() 1610 m_format == TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32) || in BinaryAtomicOperationCase() 2117 m_format == TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32)); in AtomicCompSwapCase() 2529 m_format == TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32) || in CoherenceCase() 3189 TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32), in init() 3192 TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32), in init()
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D | es31fFboTestUtil.cpp | 594 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getFramebufferReadFormat()
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D | es31fTextureGatherTests.cpp | 140 type == tcu::TextureFormat::SIGNED_INT32; in isSIntFormatType() 157 colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT32 || in getPixels() 170 … (isSigned) ? (tcu::TextureFormat::SIGNED_INT32) : (tcu::TextureFormat::UNSIGNED_INT32)), in getPixels()
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D | es31fShaderFramebufferFetchTests.cpp | 130 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getReadPixelFormat()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 58 case TextureFormat::SIGNED_INT32: in getTransferFormat() 108 case TextureFormat::SIGNED_INT32: type = GL_INT; break; in getTransferFormat() 157 case FMT_CASE(RGBA, SIGNED_INT32): return GL_RGBA32I; in getInternalFormat() 175 case FMT_CASE(RGB, SIGNED_INT32): return GL_RGB32I; in getInternalFormat() 190 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I; in getInternalFormat() 204 case FMT_CASE(R, SIGNED_INT32): return GL_R32I; in getInternalFormat() 408 case GL_INT: return normalized ? TextureFormat::SNORM_INT32 : TextureFormat::SIGNED_INT32; in mapGLChannelType() 486 case GL_RGBA32I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32); in mapGLInternalFormat() 504 case GL_RGB32I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32); in mapGLInternalFormat() 519 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapGLInternalFormat() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 125 if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32) in render() 138 else if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32) in render() 193 if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32) in render()
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D | es3fFboTestUtil.cpp | 1032 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getFramebufferReadFormat()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 2733 case FMT_CASE(R, SIGNED_INT32): return VK_FORMAT_R32_SINT; in mapTextureFormat() 2739 case FMT_CASE(RG, SIGNED_INT32): return VK_FORMAT_R32G32_SINT; in mapTextureFormat() 2743 case FMT_CASE(RGB, SIGNED_INT32): return VK_FORMAT_R32G32B32_SINT; in mapTextureFormat() 2747 case FMT_CASE(RGBA, SIGNED_INT32): return VK_FORMAT_R32G32B32A32_SINT; in mapTextureFormat() 2983 case VK_FORMAT_R32_SINT: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32); in mapVkFormat() 2987 …se VK_FORMAT_R32G32_SINT: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapVkFormat() 2991 … VK_FORMAT_R32G32B32_SINT: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32); in mapVkFormat() 2995 …_FORMAT_R32G32B32A32_SINT: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32); in mapVkFormat() 3213 case tcu::TextureFormat::SIGNED_INT32: in fullTextureFormatRoundTripSupported() 3271 TextureFormat::SIGNED_INT32, // sint in getChannelAccessFormat() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 99 texFormat.type == tcu::TextureFormat::SIGNED_INT32) in init()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 198 case TextureFormat::SIGNED_INT32: return TEXTURECHANNELCLASS_SIGNED_INTEGER; in getTextureChannelClass() 392 …case TextureFormat::SIGNED_INT32: cMin = -2147483520.0f; cMax = 2147483520.0f; break; // Maxim… in getFloatChannelValueRange() 483 case TextureFormat::SIGNED_INT32: return IVec4(std::numeric_limits<deInt32>::min()); in getFormatMinIntValue() 505 case TextureFormat::SIGNED_INT32: return IVec4(std::numeric_limits<deInt32>::max()); in getFormatMaxIntValue() 571 case TextureFormat::SIGNED_INT32: return IVec4(32); in getChannelBitDepth() 648 case TextureFormat::SIGNED_INT32: in getChannelMantissaBitDepth()
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D | tcuTexture.cpp | 291 case TextureFormat::SIGNED_INT32: return (float)*((const deInt32*)value); in channelToFloat() 329 case TextureFormat::SIGNED_INT32: return (int)*((const deInt32*)value); in channelToInt() 367 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src); break; in floatToChannel() 456 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSat<deInt32> (src); break; in intToChannel() 647 case TextureFormat::SIGNED_INT32: in isValid() 733 case TextureFormat::SIGNED_INT32: return 4; in getChannelSize()
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D | tcuTexture.hpp | 104 SIGNED_INT32, enumerator
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTestsUtil.cpp | 311 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.cpp | 271 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), kSize, kSize); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
D | vktSparseResourcesTestsUtil.cpp | 612 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
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D | vktSparseResourcesShaderIntrinsicsBase.cpp | 213 case tcu::TextureFormat::SIGNED_INT32: in getOpTypeImageSparse()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 554 case glu::TYPE_INT: channelType = tcu::TextureFormat::SIGNED_INT32; break; in getRenderbufferFormatForOutput() 555 case glu::TYPE_BOOL: channelType = tcu::TextureFormat::SIGNED_INT32; break; in getRenderbufferFormatForOutput()
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D | glsScissorTests.cpp | 811 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getBufferFormat()
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemShaderImageAccessTests.cpp | 197 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 688 case glu::TYPE_INT: channelType = tcu::TextureFormat::SIGNED_INT32; break; in getRenderbufferFormatForOutput() 689 case glu::TYPE_BOOL: channelType = tcu::TextureFormat::SIGNED_INT32; break; in getRenderbufferFormatForOutput()
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