Searched refs:SI_PC_BLOCK_SHADER_WINDOWED (Results 1 – 1 of 1) sorted by relevance
45 SI_PC_BLOCK_SHADER_WINDOWED = (1 << 4), enumerator341 .flags = SI_PC_BLOCK_SE | SI_PC_BLOCK_INSTANCE_GROUPS | SI_PC_BLOCK_SHADER_WINDOWED,352 .flags = SI_PC_BLOCK_SE | SI_PC_BLOCK_INSTANCE_GROUPS | SI_PC_BLOCK_SHADER_WINDOWED,385 .flags = SI_PC_BLOCK_SE | SI_PC_BLOCK_INSTANCE_GROUPS | SI_PC_BLOCK_SHADER_WINDOWED,479 .flags = SI_PC_BLOCK_SE | SI_PC_BLOCK_SHADER_WINDOWED,490 .flags = SI_PC_BLOCK_SE | SI_PC_BLOCK_SHADER_WINDOWED,580 .flags = SI_PC_BLOCK_SE | SI_PC_BLOCK_SHADER_WINDOWED,1127 if (block->b->b->flags & SI_PC_BLOCK_SHADER_WINDOWED && !query->shaders) { in get_group_state()