Home
last modified time | relevance | path

Searched refs:SKSL_RTHEIGHT_NAME (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp86 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in createVkShaderModule()
101 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in installVkShaderModule()
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp87 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in createVkShaderModule()
106 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in installVkShaderModule()
/external/skia/src/sksl/ir/
DSkSLProgram.h31 #define SKSL_RTHEIGHT_NAME "u_skRTHeight" macro
/external/skqp/src/sksl/ir/
DSkSLProgram.h25 #define SKSL_RTHEIGHT_NAME "u_skRTHeight" macro
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp129 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in loadHLSLFromCache()
176 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in compileD3DProgram()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm79 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp170 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in addInputVars()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm95 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
486 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
/external/skia/src/sksl/codegen/
DSkSLGLSLCodeGenerator.cpp758 fFunctionHeader += " vec4 sk_FragCoord = vec4(gl_FragCoord.x, " SKSL_RTHEIGHT_NAME in writeFragCoord()
1445 fGlobals.writeText("float " SKSL_RTHEIGHT_NAME ";\n"); in writeInputVars()
DSkSLSPIRVCodeGenerator.cpp2064 SKSL_RTHEIGHT_NAME, fContext.fTypes.fFloat.get()); in writeVariableReference()
3025 fields.emplace_back(Modifiers(), StringFragment(SKSL_RTHEIGHT_NAME), in writeInterfaceBlock()
/external/skqp/src/sksl/
DSkSLGLSLCodeGenerator.cpp760 fFunctionHeader += " vec4 sk_FragCoord = vec4(gl_FragCoord.x, " SKSL_RTHEIGHT_NAME in writeFunctionCall()
1524 fGlobals.writeText("float " SKSL_RTHEIGHT_NAME ";\n"); in writeFunctionCall()
DSkSLSPIRVCodeGenerator.cpp1730 fields.emplace_back(Modifiers(), SKSL_RTHEIGHT_NAME, fContext.fFloat_Type.get()); in writeVariableReference()
2637 … fields.emplace_back(Modifiers(), StringFragment(SKSL_RTHEIGHT_NAME), fContext.fFloat_Type.get()); in writeInterfaceBlock()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp151 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in addInputVars()
/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp444 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME); in createShaderModule()