Searched refs:SK_B16_MASK (Results 1 – 4 of 4) sorted by relevance
29 #define SK_B16_MASK ((1 << SK_B16_BITS) - 1) macro33 #define SkGetPackedB16(color) (((unsigned)(color) >> SK_B16_SHIFT) & SK_B16_MASK)145 SkASSERT(b <= SK_B16_MASK); in SkPackRGB16()152 #define SK_B16_MASK_IN_PLACE (SK_B16_MASK << SK_B16_SHIFT)325 unsigned b = ((c >> (SK_B32_SHIFT + (8 - SK_B16_BITS))) & SK_B16_MASK) << SK_B16_SHIFT; in SkPixel32ToPixel16()
490 vmaskB = vmask & vdupq_n_u16(SK_B16_MASK); in blit_row_lcd16_opaque()547 vmaskB = vmask & vdupq_n_u16(SK_B16_MASK); in blit_row_lcd16()