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Searched refs:SOURCE_CONSTANT (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.hpp69 SOURCE_CONSTANT, enumerator
/external/swiftshader/src/Shader/
DPixelPipeline.cpp392 if(textureStage.firstArgument == TextureStage::SOURCE_CONSTANT || in blendTexture()
393 textureStage.firstArgumentAlpha == TextureStage::SOURCE_CONSTANT || in blendTexture()
394 textureStage.secondArgument == TextureStage::SOURCE_CONSTANT || in blendTexture()
395 textureStage.secondArgumentAlpha == TextureStage::SOURCE_CONSTANT || in blendTexture()
396 textureStage.thirdArgument == TextureStage::SOURCE_CONSTANT || in blendTexture()
397 textureStage.thirdArgumentAlpha == TextureStage::SOURCE_CONSTANT) in blendTexture()
446 case TextureStage::SOURCE_CONSTANT: arg1 = &constant; break; in blendTexture()
459 case TextureStage::SOURCE_CONSTANT: arg2 = &constant; break; in blendTexture()
472 case TextureStage::SOURCE_CONSTANT: arg3 = &constant; break; in blendTexture()
818 case TextureStage::SOURCE_CONSTANT: arg1 = &constant; break; in blendTexture()
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/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp826 case GL_CONSTANT: return sw::TextureStage::SOURCE_CONSTANT; in ConvertSourceArgument()
DContext.cpp2119 device->setThirdArgument(unit, sw::TextureStage::SOURCE_CONSTANT); // Cc in applyTextures()
2126 device->setThirdArgumentAlpha(unit, sw::TextureStage::SOURCE_CONSTANT); // Ac in applyTextures()