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Searched refs:SRVCache (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h547 using SRVCache = ViewCache<ID3D11ShaderResourceView, D3D11_SHADER_RESOURCE_VIEW_DESC>; variable
550 gl::ShaderMap<SRVCache> mCurShaderSRVs;
554 SRVCache *getSRVCache(gl::ShaderType shaderType);
DStateManager11.cpp290 StateManager11::SRVCache *StateManager11::getSRVCache(gl::ShaderType shaderType) in getSRVCache()
1576 for (SRVCache &curShaderSRV : mCurShaderSRVs) in invalidateBoundViews()