Searched refs:STAGE_MAX (Results 1 – 2 of 2) sorted by relevance
4823 static const GLchar* lut[Shader::STAGE_MAX][Variable::STORAGE_MAX] = { in GetStagePrefix()8393 for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage) in test()9090 for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage) in test()9542 bool stage_support[Utils::Shader::STAGE_MAX]; in test()9544 for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage) in test()9556 for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage) in test()9994 bool stage_support[Utils::Shader::STAGE_MAX]; in test()9996 for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage) in test()10018 for (GLuint stage = 0; stage < Utils::Shader::STAGE_MAX; ++stage) in test()10487 bool stage_support[Utils::Shader::STAGE_MAX]; in test()[all …]
300 STAGE_MAX enumerator