Searched refs:STANDARD_GL_DESKTOP (Results 1 – 7 of 7) sorted by relevance
32 *outStandard = STANDARD_GL_DESKTOP; in GetGLVersion()141 case STANDARD_GL_DESKTOP: in initialize()201 return standard == STANDARD_GL_DESKTOP && version >= glVersion; in isAtLeastGL()206 return standard == STANDARD_GL_DESKTOP && glVersion >= version; in isAtMostGL()226 return standard == STANDARD_GL_DESKTOP && hasExtension(ext); in hasGLExtension()
53 if (functions->standard != STANDARD_GL_DESKTOP) in IsMesa()784 if (functions->standard == STANDARD_GL_DESKTOP && in GenerateCaps()1158 (functions->standard == STANDARD_GL_DESKTOP && functions->version == gl::Version(4, 3))) in GenerateCaps()1347 extensions->elementIndexUintOES = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()1367 extensions->textureNPOTOES = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()1383 extensions->textureStorage = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()1419 extensions->fragDepth = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()1444 functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()1455 extensions->unpackSubimage = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()1459 extensions->packSubimage = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()[all …]
28 STANDARD_GL_DESKTOP, enumerator
24 if (functions->standard == STANDARD_GL_DESKTOP) in GetShaderOutputType()
447 case STANDARD_GL_DESKTOP: in GetInternalFormatInfo()492 if (functions->standard == STANDARD_GL_DESKTOP) in GetNativeInternalFormat()619 if (functions->standard == STANDARD_GL_DESKTOP) in GetNativeFormat()683 if (functions->standard == STANDARD_GL_DESKTOP) in GetNativeCompressedFormat()713 if (functions->standard == STANDARD_GL_DESKTOP) in GetNativeType()755 if (functions->standard == STANDARD_GL_DESKTOP || functions->isAtLeastGLES(gl::Version(3, 0))) in GetNativeReadType()
1310 if (mFunctions->standard == STANDARD_GL_DESKTOP) in getBlitProgram()
178 if (mFunctions->standard == STANDARD_GL_DESKTOP)