Searched refs:STATE_LIGHT (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 93 {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW}, 94 {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 95 {"specular", {STATE_LIGHT, 0, STATE_SPECULAR}, SWIZZLE_XYZW}, 96 {"position", {STATE_LIGHT, 0, STATE_POSITION}, SWIZZLE_XYZW}, 97 {"halfVector", {STATE_LIGHT, 0, STATE_HALF_VECTOR}, SWIZZLE_XYZW}, 98 {"spotDirection", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION}, 103 {"spotCosCutoff", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION}, SWIZZLE_WWWW}, 104 {"constantAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_XXXX}, 105 {"linearAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_YYYY}, 106 {"quadraticAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_ZZZZ}, [all …]
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.h | 54 STATE_LIGHT, enumerator
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D | prog_statevars.c | 99 case STATE_LIGHT: in fetch_state() 648 if (state[0] == STATE_LIGHT && state[2] == STATE_SPOT_CUTOFF) in _mesa_program_state_value_size() 672 case STATE_LIGHT: in _mesa_program_state_flags() 792 case STATE_LIGHT: in append_token() 1014 case STATE_LIGHT: in _mesa_program_state_string()
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D | program_parse.y | 1258 $$[0] = STATE_LIGHT;
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir_lower_builtin.c | 117 case STATE_LIGHT: in get_variable()
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 917 register_param3(p, STATE_LIGHT, light, property); in get_lightprod() 933 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, in calculate_light_attenuation()
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