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Searched refs:STENCIL_RESOLVE (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_meta_resolve_fs.c337 STENCIL_RESOLVE enumerator
609 .stencilTestEnable = index == STENCIL_RESOLVE, in create_depth_stencil_resolve_pipeline()
740 res = create_depth_stencil_resolve_pipeline(device, i, STENCIL_RESOLVE, in radv_device_init_meta_resolve_fragment_state()
745 res = create_depth_stencil_resolve_pipeline(device, i, STENCIL_RESOLVE, in radv_device_init_meta_resolve_fragment_state()
756 res = create_depth_stencil_resolve_pipeline(device, 0, STENCIL_RESOLVE, in radv_device_init_meta_resolve_fragment_state()
994 int index = aspects == VK_IMAGE_ASPECT_DEPTH_BIT ? DEPTH_RESOLVE : STENCIL_RESOLVE; in emit_depth_stencil_resolve()
Dradv_meta_resolve_cs.c144 STENCIL_RESOLVE, enumerator
514 STENCIL_RESOLVE, in radv_device_init_meta_resolve_compute_state()
521 STENCIL_RESOLVE, in radv_device_init_meta_resolve_compute_state()
536 STENCIL_RESOLVE, in radv_device_init_meta_resolve_compute_state()
778 int index = aspects == VK_IMAGE_ASPECT_DEPTH_BIT ? DEPTH_RESOLVE : STENCIL_RESOLVE; in emit_depth_stencil_resolve()