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Searched refs:SVGA3D_COPY_BASIC_2 (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c106 #define SVGA3D_COPY_BASIC_2(VariableName1, VariableName2) \ macro
114 SVGA3D_COPY_BASIC_2(VariableName1, VariableName2); \
121 SVGA3D_COPY_BASIC_2(VariableName1, VariableName2); \
122 SVGA3D_COPY_BASIC_2(VariableName3, VariableName4); \
129 SVGA3D_COPY_BASIC_2(VariableName4, VariableName5); \
301 SVGA3D_COPY_BASIC_2(startSampler, type); in SVGA3D_vgpu10_SetSamplers()
407 SVGA3D_COPY_BASIC_2(blendId, sampleMask); in SVGA3D_vgpu10_SetBlendState()
421 SVGA3D_COPY_BASIC_2(depthStencilId, stencilRef); in SVGA3D_vgpu10_SetDepthStencilState()
538 SVGA3D_COPY_BASIC_2(vertexCount, startVertexLocation); in SVGA3D_vgpu10_Draw()
665 SVGA3D_COPY_BASIC_2(queryId, mobOffset); in SVGA3D_vgpu10_SetQueryOffset()
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