Searched refs:SVGA3D_COPY_BASIC_2 (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 106 #define SVGA3D_COPY_BASIC_2(VariableName1, VariableName2) \ macro 114 SVGA3D_COPY_BASIC_2(VariableName1, VariableName2); \ 121 SVGA3D_COPY_BASIC_2(VariableName1, VariableName2); \ 122 SVGA3D_COPY_BASIC_2(VariableName3, VariableName4); \ 129 SVGA3D_COPY_BASIC_2(VariableName4, VariableName5); \ 301 SVGA3D_COPY_BASIC_2(startSampler, type); in SVGA3D_vgpu10_SetSamplers() 407 SVGA3D_COPY_BASIC_2(blendId, sampleMask); in SVGA3D_vgpu10_SetBlendState() 421 SVGA3D_COPY_BASIC_2(depthStencilId, stencilRef); in SVGA3D_vgpu10_SetDepthStencilState() 538 SVGA3D_COPY_BASIC_2(vertexCount, startVertexLocation); in SVGA3D_vgpu10_Draw() 665 SVGA3D_COPY_BASIC_2(queryId, mobOffset); in SVGA3D_vgpu10_SetQueryOffset() [all …]
|