Searched refs:SVGA_HINT_FLAG_CAN_PRE_FLUSH (Results 1 – 5 of 5) sorted by relevance
480 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_SurfaceDMA()551 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_BufferDMA()1025 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_BeginDrawPrimitives()1731 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_UpdateGBImage()1758 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_UpdateGBSurface()1788 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_ReadbackGBImage()1815 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_ReadbackGBSurface()1844 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_ReadbackGBImagePartial()
540 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_vgpu10_Draw()557 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_vgpu10_DrawIndexed()575 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_vgpu10_DrawInstanced()596 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_vgpu10_DrawIndexedInstanced()608 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in SVGA3D_vgpu10_DrawAuto()
91 #define SVGA_HINT_FLAG_CAN_PRE_FLUSH (1 << 0) /* Can preemptively flush */ macro
550 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in svga_buffer_upload_gb_command()627 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH; in svga_buffer_upload_hb_command()
285 swc->hints &= ~SVGA_HINT_FLAG_CAN_PRE_FLUSH; in vmw_swc_flush()411 if ((swc->hints & SVGA_HINT_FLAG_CAN_PRE_FLUSH) && in vmw_swc_region_relocation()454 if ((swc->hints & SVGA_HINT_FLAG_CAN_PRE_FLUSH) && in vmw_swc_mob_relocation()513 if ((swc->hints & SVGA_HINT_FLAG_CAN_PRE_FLUSH) && in vmw_swc_surface_only_relocation()