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Searched refs:SWRAST_MAX_WIDTH (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_span.h75 GLfloat attribs[VARYING_SLOT_MAX][SWRAST_MAX_WIDTH][4];
78 GLubyte mask[SWRAST_MAX_WIDTH];
84 GLubyte rgba8[SWRAST_MAX_WIDTH][4];
85 GLushort rgba16[SWRAST_MAX_WIDTH][4];
87 GLint x[SWRAST_MAX_WIDTH]; /**< fragment X coords */
88 GLint y[SWRAST_MAX_WIDTH]; /**< fragment Y coords */
89 GLuint z[SWRAST_MAX_WIDTH]; /**< fragment Z coords */
90 GLuint index[SWRAST_MAX_WIDTH]; /**< Color indexes */
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */
92 GLfloat coverage[SWRAST_MAX_WIDTH]; /**< Fragment coverage for AA/smoothing */
Ds_context.c725 assert(ctx->Const.MaxViewportWidth <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
726 assert(ctx->Const.MaxViewportHeight <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
728 assert(ctx->Const.MaxRenderbufferSize <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
731 assert(ctx->Const.MaxTextureSize <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
732 assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
733 assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
735 assert(PROG_MAX_WIDTH == SWRAST_MAX_WIDTH); in _swrast_CreateContext()
801 swrast->stencil_temp.buf1 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); in _swrast_CreateContext()
802 swrast->stencil_temp.buf2 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); in _swrast_CreateContext()
803 swrast->stencil_temp.buf3 = malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte)); in _swrast_CreateContext()
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Ds_drawpix.c332 && width <= SWRAST_MAX_WIDTH in draw_depth_pixels()
352 && width <= SWRAST_MAX_WIDTH in draw_depth_pixels()
382 const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH); in draw_depth_pixels()
384 assert(span.end <= SWRAST_MAX_WIDTH); in draw_depth_pixels()
512 const GLint spanWidth = MIN2(width - skipPixels, SWRAST_MAX_WIDTH); in draw_rgba_pixels()
Ds_texcombine.c53 …float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST… in get_texel_array()
55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4); in get_texel_array()
614 SWRAST_MAX_WIDTH * 4 * sizeof(GLfloat)); in _swrast_texture_span()
632 assert(span->end <= SWRAST_MAX_WIDTH); in _swrast_texture_span()
Ds_zoom.c153 assert(zoomedWidth <= SWRAST_MAX_WIDTH); in zoom_span()
376 assert(zoomedWidth <= SWRAST_MAX_WIDTH); in _swrast_write_zoomed_stencil_span()
421 assert(zoomedWidth <= SWRAST_MAX_WIDTH); in _swrast_write_zoomed_z_span()
Ds_points.c441 assert(span.end <= SWRAST_MAX_WIDTH); in large_point()
477 if (span->end >= SWRAST_MAX_WIDTH || in pixel_point()
506 assert(span->end <= SWRAST_MAX_WIDTH); in pixel_point()
Ds_bitmap.c126 if (count + width >= SWRAST_MAX_WIDTH || row + 1 == height) { in _swrast_Bitmap()
Ds_masking.c49 assert(n < SWRAST_MAX_WIDTH); in _swrast_mask_rgba_span()
Dswrast.h62 #define SWRAST_MAX_WIDTH 16384 macro
Ds_logic.c196 assert(span->end < SWRAST_MAX_WIDTH); in _swrast_logicop_rgba_span()
Ds_lines.c69 assert(span->end < SWRAST_MAX_WIDTH); in draw_wide_line()
Ds_aalinetemp.h94 if (line->span.end == SWRAST_MAX_WIDTH) { in NAME()
Ds_aatritemp.h199 while (startX < SWRAST_MAX_WIDTH) {
Ds_copypix.c150 assert(width < SWRAST_MAX_WIDTH); in copy_rgba_pixels()
Ds_blend.c998 assert(span->end <= SWRAST_MAX_WIDTH); in _swrast_blend_span()
Ds_span.c1172 assert(span->end <= SWRAST_MAX_WIDTH); in _swrast_write_rgba_span()
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c1006 width > SWRAST_MAX_WIDTH || height > SWRAST_MAX_HEIGHT) { in OSMesaMakeCurrent()
1145 *value = SWRAST_MAX_WIDTH; in OSMesaGetIntegerv()
/external/mesa3d/src/mesa/drivers/dri/swrast/
Dswrast.c565 drawable->row = malloc(SWRAST_MAX_WIDTH * 4); in dri_create_buffer()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c2152 if (width > SWRAST_MAX_WIDTH || height > SWRAST_MAX_HEIGHT) { in Fake_glXCreatePbuffer()
2157 width = SWRAST_MAX_WIDTH; in Fake_glXCreatePbuffer()