Searched refs:SWR_PS_STATE (Results 1 – 6 of 6) sorted by relevance
313 SWR_PS_STATE psState; in OSALIGNLINE()
494 SWR_FUNC(void, SwrSetPixelShaderState, HANDLE hContext, SWR_PS_STATE* pState);
1213 struct SWR_PS_STATE struct
712 void SwrSetPixelShaderState(HANDLE hContext, SWR_PS_STATE* pPSState) in SwrSetPixelShaderState()835 const SWR_PS_STATE& psState = pState->state.psState; in SetupPipeline()
872 const SWR_PS_STATE& psState;
1741 SWR_PS_STATE psState = {0}; in swr_update_derived()