Home
last modified time | relevance | path

Searched refs:SafeGetImplAs (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp278 rx::SafeGetImplAs<ShaderGL, gl::Shader>(mState.getAttachedShader(shaderType)); in link()
452 rx::SafeGetImplAs<ShaderGL>(mState.getAttachedShader(shaderType)); in link()
DStateManagerGL.cpp1040 const TextureGL *textureGL = SafeGetImplAs<TextureGL>(imageUnit.texture.get()); in updateProgramImageBindings()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp1232 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resize()
1480 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resizeStructuredBuffer()
/external/angle/src/libANGLE/
Dangletypes.h995 inline DestT *SafeGetImplAs(SrcT *src) in SafeGetImplAs() function
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2173 shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); in initializeShaderStorageBlocks()
2212 shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); in initializeUniformBlocks()