Searched refs:SafeGetImplAs (Results 1 – 5 of 5) sorted by relevance
278 rx::SafeGetImplAs<ShaderGL, gl::Shader>(mState.getAttachedShader(shaderType)); in link()452 rx::SafeGetImplAs<ShaderGL>(mState.getAttachedShader(shaderType)); in link()
1040 const TextureGL *textureGL = SafeGetImplAs<TextureGL>(imageUnit.texture.get()); in updateProgramImageBindings()
1232 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resize()1480 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resizeStructuredBuffer()
995 inline DestT *SafeGetImplAs(SrcT *src) in SafeGetImplAs() function
2173 shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); in initializeShaderStorageBlocks()2212 shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); in initializeUniformBlocks()