Searched refs:SamplerImpl (Results 1 – 25 of 27) sorted by relevance
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25 class SamplerImpl : angle::NonCopyable28 SamplerImpl(const gl::SamplerState &state) : mState(state) {} in SamplerImpl() function29 virtual ~SamplerImpl() {} in ~SamplerImpl()
47 class SamplerImpl; variable90 virtual SamplerImpl *createSampler(const gl::SamplerState &state) = 0;
21 class SamplerImpl; variable76 rx::SamplerImpl *getImplementation() const;85 rx::SamplerImpl *mSampler;
186 rx::SamplerImpl *Sampler::getImplementation() const in getImplementation()
17 class SamplerD3D : public SamplerImpl20 SamplerD3D(const gl::SamplerState &state) : SamplerImpl(state) {} in SamplerD3D()
7 // Defines the class interface for SamplerMtl, implementing SamplerImpl.21 SamplerMtl::SamplerMtl(const gl::SamplerState &state) : SamplerImpl(state) {}
21 class SamplerMtl : public SamplerImpl
233 SamplerImpl *createSampler(const gl::SamplerState &state) override;
67 SamplerImpl *createSampler(const gl::SamplerState &state) override { return nullptr; } in createSampler()100 MOCK_METHOD1(createSampler, SamplerImpl *(const gl::SamplerState &));
17 SamplerNULL::SamplerNULL(const gl::SamplerState &state) : SamplerImpl(state) {} in SamplerNULL()
18 class SamplerNULL : public SamplerImpl
223 SamplerImpl *createSampler(const gl::SamplerState &state) override;
447 SamplerImpl *ContextNULL::createSampler(const gl::SamplerState &state) in createSampler()
20 class SamplerVk : public SamplerImpl
19 SamplerVk::SamplerVk(const gl::SamplerState &state) : SamplerImpl(state) {} in SamplerVk()
299 SamplerImpl *createSampler(const gl::SamplerState &state) override;
21 class SamplerGL : public SamplerImpl
71 : SamplerImpl(state), in SamplerGL()
81 SamplerImpl *createSampler(const gl::SamplerState &state) override;
173 SamplerImpl *ContextGL::createSampler(const gl::SamplerState &state) in createSampler()
59 SamplerImpl *createSampler(const gl::SamplerState &state) override;
124 SamplerImpl *Context9::createSampler(const gl::SamplerState &state) in createSampler()
60 SamplerImpl *createSampler(const gl::SamplerState &state) override;
224 SamplerImpl *Context11::createSampler(const gl::SamplerState &state) in createSampler()
307 "src/libANGLE/renderer/SamplerImpl.h",