Searched refs:SessionState (Results 1 – 16 of 16) sorted by relevance
24 const char* SessionState::kTensorHandleResourceTypeName = "TensorHandle";26 Status SessionState::GetTensor(const string& handle, Tensor* tensor) { in GetTensor()37 Status SessionState::AddTensor(const string& handle, const Tensor& tensor) { in AddTensor()46 Status SessionState::DeleteTensor(const string& handle) { in DeleteTensor()55 int64 SessionState::GetNewId() { in GetNewId()71 SessionState* session_state) { in SaveTensors()
101 SessionState* session_state = nullptr;
385 SessionState session_state_;
350 SessionState* session_state_;
1132 SessionState::kTensorHandleResourceTypeName) { in ResourceHandleToInputTensor()
43 private static enum SessionState { RUNNING, STOPPED } enum in Camera2Session71 private SessionState state = SessionState.RUNNING;99 final boolean startFailure = (captureSession == null) && (state != SessionState.STOPPED); in onDisconnected()100 state = SessionState.STOPPED; in onDisconnected()186 if (state != SessionState.RUNNING) { in onConfigured()362 if (state != SessionState.STOPPED) { in stop()364 state = SessionState.STOPPED; in stop()397 final boolean startFailure = (captureSession == null) && (state != SessionState.STOPPED); in reportError()398 state = SessionState.STOPPED; in reportError()
34 private static enum SessionState { RUNNING, STOPPED } enum in Camera1Session48 private SessionState state;183 if (state != SessionState.STOPPED) { in stop()195 state = SessionState.RUNNING; in startCapturing()232 if (state == SessionState.STOPPED) { in stopInternal()237 state = SessionState.STOPPED; in stopInternal()252 if (state != SessionState.RUNNING) { in listenForTextureFrames()288 if (state != SessionState.RUNNING) { in listenForBytebufferFrames()304 if (state == SessionState.RUNNING) { in listenForBytebufferFrames()
31 class SessionState {75 SessionState* session_state);
655 SessionState* session_state = nullptr;1110 SessionState* session_state() const { return params_->session_state; } in session_state()
87 struct SessionState { struct120 virtual SessionState* GetSessionState() = 0;
120 TrackEventStateTracker::SessionState session_state_;
59 ctx, SessionState::kTensorHandleResourceTypeName, in Compute()62 SessionState::kTensorHandleResourceTypeName); in Compute()
101 enum class SessionState { enum276 SessionState state_ = SessionState::CLEARED;
366 state_ = SessionState::GATHERING; in StartGettingPorts()384 state_ = SessionState::STOPPED; in StopGettingPorts()394 state_ = SessionState::CLEARED; in ClearGettingPorts()399 return state_ == SessionState::GATHERING; in IsGettingPorts()404 return state_ == SessionState::CLEARED; in IsCleared()409 return state_ == SessionState::STOPPED; in IsStopped()
120 TrackEventStateTracker::SessionState* GetSessionState() override;149 TrackEventStateTracker::SessionState*
89 tensorflow::SessionState::kTensorHandleResourceTypeName