Searched refs:SetEnabledAll (Results 1 – 5 of 5) sorted by relevance
108 void SetEnabledAll(bool enabled);
177 void SetEnabledAll(bool enabled);
69 void BreakpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in BreakpointList
221 void WatchpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in WatchpointList
893 m_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()895 m_internal_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()910 m_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()912 m_internal_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()1174 m_watchpoint_list.SetEnabledAll(false); in DisableAllWatchpoints()1203 m_watchpoint_list.SetEnabledAll(true); in EnableAllWatchpoints()