Searched refs:SetPipelineState (Results 1 – 3 of 3) sorted by relevance
311 fCommandList->SetPipelineState(pipeline->d3dPipelineState()); in setPipelineState()
900 ANGLE_INLINE void SetPipelineState(RenderCommandEncoder *encoder,905 ANGLE_INLINE void SetPipelineState(ComputeCommandEncoder *encoder,2898 SetPipelineState(cmdEncoder, pipeline);2969 SetPipelineState(cmdEncoder, pipeline);
4996 void SetPipelineState(PIPELINE_STATE *pPipe) { in SetPipelineState() function6556 SetPipelineState(pipe_state); in PreCallRecordCmdBindPipeline()