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Searched refs:SetScriptLanguage (Results 1 – 7 of 7) sorted by relevance

/external/llvm-project/lldb/test/API/python_api/default-constructor/
Dsb_debugger.py56 obj.SetScriptLanguage(lldb.eScriptLanguageNone)
57 obj.SetScriptLanguage(lldb.eScriptLanguagePython)
/external/llvm-project/lldb/bindings/interface/
DSBDebugger.i441 SetScriptLanguage (lldb::ScriptLanguage script_lang);
/external/llvm-project/lldb/include/lldb/API/
DSBDebugger.h265 void SetScriptLanguage(lldb::ScriptLanguage script_lang);
/external/llvm-project/lldb/include/lldb/Core/
DDebugger.h255 bool SetScriptLanguage(lldb::ScriptLanguage script_lang);
/external/llvm-project/lldb/source/API/
DSBDebugger.cpp1364 void SBDebugger::SetScriptLanguage(ScriptLanguage script_lang) { in SetScriptLanguage() function in SBDebugger
1365 LLDB_RECORD_METHOD(void, SBDebugger, SetScriptLanguage, in SetScriptLanguage()
1369 m_opaque_sp->SetScriptLanguage(script_lang); in SetScriptLanguage()
1807 LLDB_REGISTER_METHOD(void, SBDebugger, SetScriptLanguage, in RegisterMethods()
/external/llvm-project/lldb/tools/driver/
DDriver.cpp267 m_debugger.SetScriptLanguage(m_debugger.GetScriptingLanguage(arg_value)); in ProcessArgs()
/external/llvm-project/lldb/source/Core/
DDebugger.cpp305 bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) { in SetScriptLanguage() function in Debugger