Home
last modified time | relevance | path

Searched refs:ShaderBinaryDataType (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcSpirvUtils.hpp52 void spirvAssemble(glu::ShaderBinaryDataType& dst, const std::string& src);
53 void spirvDisassemble(std::string& dst, const glu::ShaderBinaryDataType& src);
54 bool spirvValidate(glu::ShaderBinaryDataType& dst, bool throwOnError);
DglcSpirvUtils.cpp214 …pirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDataType* dst, Spirv… in compileGlslToSpirV()
270 void spirvAssemble(ShaderBinaryDataType& dst, const std::string& src) in spirvAssemble()
280 void spirvDisassemble(std::string& dst, const ShaderBinaryDataType& src) in spirvDisassemble()
290 bool spirvValidate(ShaderBinaryDataType& dst, bool throwOnError) in spirvValidate()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp44 typedef std::vector<deUint32> ShaderBinaryDataType; typedef
372 ShaderBinaryDataType binary;
379 ShaderBinary (const ShaderBinaryDataType binary_) : binary(binary_) in ShaderBinary()
383 ShaderBinary (const ShaderBinaryDataType binary_, glu::ShaderType shaderType_) : binary(binary_) in ShaderBinary()
412 …VertexBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_VERTEX) … in VertexBinary()
417 …FragmentBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_FRAGME… in FragmentBinary()
422 …GeometryBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_GEOMET… in GeometryBinary()
427 …ComputeBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_COMPUTE… in ComputeBinary()
432 …TessellationControlBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADER… in TessellationControlBinary()
437 …TessellationEvaluationBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHA… in TessellationEvaluationBinary()