Home
last modified time | relevance | path

Searched refs:ShaderEvalFunc (Results 1 – 25 of 32) sorted by relevance

12

/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp175 typedef void (*ShaderEvalFunc) (ShaderEvalContext& c); typedef
190 ShaderEvaluator (ShaderEvalFunc evalFunc);
199 ShaderEvalFunc m_evalFunc;
207 …o& ctxInfo, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc);
/external/deqp/modules/gles3/functional/
Des3fShaderReturnTests.cpp62 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc()
71 return (ShaderEvalFunc)DE_NULL; in getEvalFunc()
78 …me, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc);
82 …ame, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc) in ShaderReturnCase()
Des3fShaderSwitchTests.cpp51 …iption, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc);
55 …ription, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc) in ShaderSwitchCase()
153 type == SWITCHTYPE_DYNAMIC ? evalSwitchDynamic : (ShaderEvalFunc)DE_NULL); in makeSwitchCase()
Des3fShaderIndexingTests.cpp107 static ShaderEvalFunc getArrayCoordsEvalFunc (DataType dataType) in getArrayCoordsEvalFunc()
123 static ShaderEvalFunc getArrayUniformEvalFunc (DataType dataType) in getArrayUniformEvalFunc()
139 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, cons…
152 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, cons… in ShaderIndexingCase()
333 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
439 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
583 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createTmpArrayCase()
593 static ShaderEvalFunc getVectorSubscriptEvalFunc (DataType dataType) in getVectorSubscriptEvalFunc()
765 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
783 static ShaderEvalFunc getMatrixSubscriptEvalFunc (DataType dataType) in getMatrixSubscriptEvalFunc()
[all …]
Des3fShaderDiscardTests.cpp55 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool…
68 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool… in ShaderDiscardCase()
160 static ShaderEvalFunc getEvalFunc (DiscardMode mode) in getEvalFunc()
Des3fShaderOperatorTests.cpp442ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFunc evalFuncVec3_, Shader… in BuiltinFuncInfo()
468ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFunc evalFuncVec3_, Shader… in BuiltinFuncInfo()
501 ShaderEvalFunc evalFuncScalar;
502 ShaderEvalFunc evalFuncVec2;
503 ShaderEvalFunc evalFuncVec3;
504 ShaderEvalFunc evalFuncVec4;
509 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinOperInfo()
514 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinOperInfoSeparateRefScaleBias()
520 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinPostOperInfo()
525 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinSideEffOperInfo()
[all …]
Des3fShaderLoopTests.cpp190 static ShaderEvalFunc getLoopEvalFunc (int numIters) in getLoopEvalFunc()
209 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons…
220 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons… in ShaderLoopCase()
437 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1125 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.hpp223 typedef void (*ShaderEvalFunc)(ShaderEvalContext& c); typedef
253 ShaderEvaluator(ShaderEvalFunc evalFunc);
262 ShaderEvalFunc m_evalFunc;
271 const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc);
DglcShaderSwitchTests.cpp42 const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc);
47 const char* vtxSource, const char* fragSource, ShaderEvalFunc evalFunc) in ShaderSwitchCase()
167 type == SWITCHTYPE_DYNAMIC ? evalSwitchDynamic : (ShaderEvalFunc)DE_NULL); in makeSwitchCase()
DglcShaderIndexingTests.cpp105 static ShaderEvalFunc getArrayCoordsEvalFunc(DataType dataType) in getArrayCoordsEvalFunc()
137 static ShaderEvalFunc getArrayUniformEvalFunc(DataType dataType) in getArrayUniformEvalFunc()
158 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource);
172 DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, in ShaderIndexingCase()
360 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
472 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
622 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createTmpArrayCase()
642 static ShaderEvalFunc getVectorSubscriptEvalFunc(DataType dataType) in getVectorSubscriptEvalFunc()
840 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
889 static ShaderEvalFunc getMatrixSubscriptEvalFunc(DataType dataType) in getMatrixSubscriptEvalFunc()
[all …]
DglcShaderLoopTests.cpp158 static ShaderEvalFunc getLoopEvalFunc(int numIters) in getLoopEvalFunc()
182 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource);
194 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase()
418 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1118 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()
DglcShaderStructTests.cpp55 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource,
75 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase()
128 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, in createStructCase()
/external/deqp/modules/gles2/functional/
Des2fShaderReturnTests.cpp67 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc()
76 return (ShaderEvalFunc)DE_NULL; in getEvalFunc()
83 …onst char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc, deUi…
92 …onst char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc, deUi… in ShaderReturnCase()
Des2fShaderOperatorTests.cpp257 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinFuncInfo()
285 ShaderEvalFunc evalFuncScalar;
286 ShaderEvalFunc evalFuncVec2;
287 ShaderEvalFunc evalFuncVec3;
288 ShaderEvalFunc evalFuncVec4;
293 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinOperInfo()
299 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinPostOperInfo()
304 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinSideEffOperInfo()
310 …Uint32 precisionMask_, ShaderEvalFunc evalFuncScalar_, ShaderEvalFunc evalFuncVec2_, ShaderEvalFun… in BuiltinPostSideEffOperInfo()
341 OperatorShaderEvaluator (ShaderEvalFunc evalFunc, float scale, float bias) in OperatorShaderEvaluator()
[all …]
Des2fShaderIndexingTests.cpp118 static ShaderEvalFunc getArrayCoordsEvalFunc (DataType dataType) in getArrayCoordsEvalFunc()
134 static ShaderEvalFunc getArrayUniformEvalFunc (DataType dataType) in getArrayUniformEvalFunc()
150 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, deUi…
166 … name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, deUi… in ShaderIndexingCase()
364 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
477 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
661 ShaderEvalFunc evalFunc; in createTmpArrayCase()
683 static ShaderEvalFunc getVectorSubscriptEvalFunc (DataType dataType) in getVectorSubscriptEvalFunc()
851 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
869 static ShaderEvalFunc getMatrixSubscriptEvalFunc (DataType dataType) in getMatrixSubscriptEvalFunc()
[all …]
Des2fShaderAlgorithmTests.cpp52 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons…
60 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, cons… in ShaderAlgorithmCase()
73 …t, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, Line… in createExpressionCase()
Des2fShaderDiscardTests.cpp61 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, deUi…
74 …const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, deUi… in ShaderDiscardCase()
180 static ShaderEvalFunc getEvalFunc (DiscardMode mode) in getEvalFunc()
Des2fShaderLoopTests.cpp193 static ShaderEvalFunc getLoopEvalFunc (int numIters) in getLoopEvalFunc()
212 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, Loop…
227 …ntext, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, Loop… in ShaderLoopCase()
465 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1232 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderSwitchTests.cpp60 ShaderEvalFunc evalFunc,
71 ShaderEvalFunc evalFunc, in ShaderSwitchCase()
170 type == SWITCHTYPE_DYNAMIC ? evalSwitchDynamic : (ShaderEvalFunc)DE_NULL, in makeSwitchCase()
DvktShaderRenderReturnTests.cpp54 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc()
63 return (ShaderEvalFunc)DE_NULL; in getEvalFunc()
75 const ShaderEvalFunc evalFunc,
85 const ShaderEvalFunc evalFunc, in ShaderReturnCase()
DvktShaderRenderIndexingTests.cpp107 static ShaderEvalFunc getArrayCoordsEvalFunc (DataType dataType) in getArrayCoordsEvalFunc()
123 static ShaderEvalFunc getArrayUniformEvalFunc (DataType dataType) in getArrayUniformEvalFunc()
226 const ShaderEvalFunc evalFunc,
242 const ShaderEvalFunc evalFunc, in ShaderIndexingCase()
385 ShaderEvalFunc evalFunc = getArrayCoordsEvalFunc(varType); in createVaryingArrayCase()
501 ShaderEvalFunc evalFunc = getArrayUniformEvalFunc(varType); in createUniformArrayCase()
688 ShaderEvalFunc evalFunc; in createTmpArrayCase()
703 static ShaderEvalFunc getVectorSubscriptEvalFunc (DataType dataType) in getVectorSubscriptEvalFunc()
880 ShaderEvalFunc evalFunc = getVectorSubscriptEvalFunc(varType); in createVectorSubscriptCase()
898 static ShaderEvalFunc getMatrixSubscriptEvalFunc (DataType dataType) in getMatrixSubscriptEvalFunc()
[all …]
DvktShaderRenderOperatorTests.cpp320 ShaderEvalFunc evalFuncScalar_, in BuiltinFuncInfo()
321 ShaderEvalFunc evalFuncVec2_, in BuiltinFuncInfo()
322 ShaderEvalFunc evalFuncVec3_, in BuiltinFuncInfo()
323 ShaderEvalFunc evalFuncVec4_, in BuiltinFuncInfo()
357 ShaderEvalFunc evalFuncScalar_, in BuiltinFuncInfo()
358 ShaderEvalFunc evalFuncVec2_, in BuiltinFuncInfo()
359 ShaderEvalFunc evalFuncVec3_, in BuiltinFuncInfo()
360 ShaderEvalFunc evalFuncVec4_, in BuiltinFuncInfo()
394 ShaderEvalFunc evalFuncScalar;
395 ShaderEvalFunc evalFuncVec2;
[all …]
DvktShaderRenderDiscardTests.cpp107 const ShaderEvalFunc evalFunc,
130 const ShaderEvalFunc evalFunc, in ShaderDiscardCase()
198 static ShaderEvalFunc getEvalFunc (DiscardMode mode) in getEvalFunc()
DvktShaderRender.hpp237 typedef void (*ShaderEvalFunc) (ShaderEvalContext& c); typedef
252 ShaderEvaluator (const ShaderEvalFunc evalFunc);
261 const ShaderEvalFunc m_evalFunc;
292 const ShaderEvalFunc evalFunc,
DvktShaderRenderLoopTests.cpp249 static ShaderEvalFunc getLoopEvalFunc (int numIters) in getLoopEvalFunc()
272 ShaderEvalFunc evalFunc, in ShaderLoopCase()
528 ShaderEvalFunc evalFunc = getLoopEvalFunc(numLoopIters); in createGenericLoopCase()
1474 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters); in createSpecialLoopCase()

12