Searched refs:ShaderIncludes (Results 1 – 2 of 2) sorted by relevance
3210 shared->ShaderIncludes = calloc(1, sizeof(struct shader_includes)); in _mesa_init_shader_includes()3211 shared->ShaderIncludes->shader_include_tree = in _mesa_init_shader_includes()3219 return shared->ShaderIncludes->relative_path_cursor; in _mesa_get_shader_include_cursor()3225 shared->ShaderIncludes->relative_path_cursor = cursor; in _mesa_set_shader_include_cursor()3242 _mesa_hash_table_destroy(shared->ShaderIncludes->shader_include_tree, in _mesa_destroy_shader_includes()3244 free(shared->ShaderIncludes); in _mesa_destroy_shader_includes()3288 bool relative_path = ctx->Shared->ShaderIncludes->num_include_paths; in validate_and_tokenise_sh_incl()3349 ctx->Shared->ShaderIncludes->shader_include_tree; in lookup_shader_include()3351 size_t count = ctx->Shared->ShaderIncludes->num_include_paths; in lookup_shader_include()3354 size_t i = ctx->Shared->ShaderIncludes->relative_path_cursor; in lookup_shader_include()[all …]
3379 struct shader_includes *ShaderIncludes; member