Searched refs:ShaderInputSystemValue (Results 1 – 3 of 3) sorted by relevance
70 class ShaderInputSystemValue: public ShaderInput {72 ShaderInputSystemValue(tgsi_semantic name, int gpr);
100 ShaderInputSystemValue::ShaderInputSystemValue(tgsi_semantic name, int gpr): in ShaderInputSystemValue() function in r600::ShaderInputSystemValue106 void ShaderInputSystemValue::set_specific_ioinfo(r600_shader_io& io) const in set_specific_ioinfo()
207 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_POSITION, m_frag_pos_index)); in do_allocate_reserved_registers()218 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_FACE, face_reg_index)); in do_allocate_reserved_registers()230 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_SAMPLEMASK, face_reg_index)); in do_allocate_reserved_registers()242 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_SAMPLEID, sample_id_index)); in do_allocate_reserved_registers()