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Searched refs:ShaderInputSystemValue (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shaderio.h70 class ShaderInputSystemValue: public ShaderInput {
72 ShaderInputSystemValue(tgsi_semantic name, int gpr);
Dsfn_shaderio.cpp100 ShaderInputSystemValue::ShaderInputSystemValue(tgsi_semantic name, int gpr): in ShaderInputSystemValue() function in r600::ShaderInputSystemValue
106 void ShaderInputSystemValue::set_specific_ioinfo(r600_shader_io& io) const in set_specific_ioinfo()
Dsfn_shader_fragment.cpp207 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_POSITION, m_frag_pos_index)); in do_allocate_reserved_registers()
218 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_FACE, face_reg_index)); in do_allocate_reserved_registers()
230 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_SAMPLEMASK, face_reg_index)); in do_allocate_reserved_registers()
242 m_shaderio.add_input(new ShaderInputSystemValue(TGSI_SEMANTIC_SAMPLEID, sample_id_index)); in do_allocate_reserved_registers()