Searched refs:ShaderModeIsClampToBorder (Results 1 – 2 of 2) sorted by relevance
150 static bool ShaderModeIsClampToBorder(ShaderMode);177 return ShaderModeIsClampToBorder(fShaderModes[0]) || in hasClampToBorderShaderMode()178 ShaderModeIsClampToBorder(fShaderModes[1]); in hasClampToBorderShaderMode()
149 if (ShaderModeIsClampToBorder(fShaderModes[0]) || ShaderModeIsClampToBorder(fShaderModes[1])) { in hasBorderAlpha()291 inline bool GrTextureEffect::ShaderModeIsClampToBorder(ShaderMode m) { in ShaderModeIsClampToBorder() function in GrTextureEffect