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Searched refs:ShaderProgramManager (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/
DResourceManager.cpp140 ShaderProgramManager::ShaderProgramManager() {} in ShaderProgramManager() function in gl::ShaderProgramManager
142 ShaderProgramManager::~ShaderProgramManager() in ~ShaderProgramManager()
148 void ShaderProgramManager::reset(const Context *context) in reset()
162 ShaderProgramID ShaderProgramManager::createShader(rx::GLImplFactory *factory, in createShader()
172 void ShaderProgramManager::deleteShader(const Context *context, ShaderProgramID shader) in deleteShader()
177 Shader *ShaderProgramManager::getShader(ShaderProgramID handle) const in getShader()
182 ShaderProgramID ShaderProgramManager::createProgram(rx::GLImplFactory *factory) in createProgram()
189 void ShaderProgramManager::deleteProgram(const gl::Context *context, ShaderProgramID program) in deleteProgram()
195 void ShaderProgramManager::deleteObject(const Context *context, in deleteObject()
DShader.h48 class ShaderProgramManager; variable
163 Shader(ShaderProgramManager *manager,
275 ShaderProgramManager *mResourceManager;
DResourceManager.h148 class ShaderProgramManager : public ResourceManagerBase
151 ShaderProgramManager();
175 ~ShaderProgramManager() override;
DGLES1Renderer.h28 class ShaderProgramManager; variable
118 ShaderProgramManager *mShaderPrograms;
DProgram.h56 class ShaderProgramManager; variable
463 Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle);
929 ShaderProgramManager *mResourceManager;
DState.h50 class ShaderProgramManager; variable
847 const ShaderProgramManager &getShaderProgramManagerForCapture() const in getShaderProgramManagerForCapture()
999 ShaderProgramManager *mShaderProgramManager;
DShader.cpp136 Shader::Shader(ShaderProgramManager *manager, in Shader()
DGLES1Renderer.cpp632 mShaderPrograms = new ShaderProgramManager(); in initializeRendererProgram()
DProgram.cpp1329 Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle) in Program()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp1379 const gl::ShaderProgramManager &shaderProgramManager = in SerializeContextToString()
DFrameCapture.cpp2655 const gl::ShaderProgramManager &shadersAndPrograms = in CaptureSharedContextMidExecutionSetup()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2061 const gl::ShaderProgramManager &shadersAndPrograms = state.getShaderProgramManagerForCapture(); in syncObjectPerfCounters()