Searched refs:ShaderProgramManager (Results 1 – 12 of 12) sorted by relevance
/external/angle/src/libANGLE/ |
D | ResourceManager.cpp | 140 ShaderProgramManager::ShaderProgramManager() {} in ShaderProgramManager() function in gl::ShaderProgramManager 142 ShaderProgramManager::~ShaderProgramManager() in ~ShaderProgramManager() 148 void ShaderProgramManager::reset(const Context *context) in reset() 162 ShaderProgramID ShaderProgramManager::createShader(rx::GLImplFactory *factory, in createShader() 172 void ShaderProgramManager::deleteShader(const Context *context, ShaderProgramID shader) in deleteShader() 177 Shader *ShaderProgramManager::getShader(ShaderProgramID handle) const in getShader() 182 ShaderProgramID ShaderProgramManager::createProgram(rx::GLImplFactory *factory) in createProgram() 189 void ShaderProgramManager::deleteProgram(const gl::Context *context, ShaderProgramID program) in deleteProgram() 195 void ShaderProgramManager::deleteObject(const Context *context, in deleteObject()
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D | Shader.h | 48 class ShaderProgramManager; variable 163 Shader(ShaderProgramManager *manager, 275 ShaderProgramManager *mResourceManager;
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D | ResourceManager.h | 148 class ShaderProgramManager : public ResourceManagerBase 151 ShaderProgramManager(); 175 ~ShaderProgramManager() override;
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D | GLES1Renderer.h | 28 class ShaderProgramManager; variable 118 ShaderProgramManager *mShaderPrograms;
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D | Program.h | 56 class ShaderProgramManager; variable 463 Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle); 929 ShaderProgramManager *mResourceManager;
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D | State.h | 50 class ShaderProgramManager; variable 847 const ShaderProgramManager &getShaderProgramManagerForCapture() const in getShaderProgramManagerForCapture() 999 ShaderProgramManager *mShaderProgramManager;
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D | Shader.cpp | 136 Shader::Shader(ShaderProgramManager *manager, in Shader()
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D | GLES1Renderer.cpp | 632 mShaderPrograms = new ShaderProgramManager(); in initializeRendererProgram()
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D | Program.cpp | 1329 Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle) in Program()
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 1379 const gl::ShaderProgramManager &shaderProgramManager = in SerializeContextToString()
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D | FrameCapture.cpp | 2655 const gl::ShaderProgramManager &shadersAndPrograms = in CaptureSharedContextMidExecutionSetup()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 2061 const gl::ShaderProgramManager &shadersAndPrograms = state.getShaderProgramManagerForCapture(); in syncObjectPerfCounters()
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