Searched refs:ShadowWidth (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/ |
D | DataFlowSanitizer.cpp | 286 ShadowWidth = 16 enumerator 556 ShadowTy = IntegerType::get(*Ctx, ShadowWidth); in doInitialization() 560 ShadowPtrMul = ConstantInt::getSigned(IntptrTy, ShadowWidth / 8); in doInitialization() 1197 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in loadShadow() 1231 if (!AvoidNewBlocks && Size % (64 / DFS.ShadowWidth) == 0) { in loadShadow() 1250 Value *ShlShadow = IRB.CreateShl(WideShadow, DFS.ShadowWidth); in loadShadow() 1251 Value *ShrShadow = IRB.CreateLShr(WideShadow, 64 - DFS.ShadowWidth); in loadShadow() 1274 for (uint64_t Ofs = 64 / DFS.ShadowWidth; Ofs != Size; in loadShadow() 1275 Ofs += 64 / DFS.ShadowWidth) { in loadShadow() 1342 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in storeShadow() [all …]
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/external/llvm/lib/Transforms/Instrumentation/ |
D | DataFlowSanitizer.cpp | 187 ShadowWidth = 16 enumerator 438 ShadowTy = IntegerType::get(*Ctx, ShadowWidth); in doInitialization() 442 ShadowPtrMul = ConstantInt::getSigned(IntptrTy, ShadowWidth / 8); in doInitialization() 1060 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in loadShadow() 1093 if (!AvoidNewBlocks && Size % (64 / DFS.ShadowWidth) == 0) { in loadShadow() 1111 Value *ShlShadow = IRB.CreateShl(WideShadow, DFS.ShadowWidth); in loadShadow() 1112 Value *ShrShadow = IRB.CreateLShr(WideShadow, 64 - DFS.ShadowWidth); in loadShadow() 1135 for (uint64_t Ofs = 64 / DFS.ShadowWidth; Ofs != Size; in loadShadow() 1136 Ofs += 64 / DFS.ShadowWidth) { in loadShadow() 1203 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in storeShadow() [all …]
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/external/ImageMagick/MagickCore/ |
D | animate.c | 238 #define ShadowWidth 8 macro 1803 windows->info.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages() 1837 windows->command.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages() 1866 windows->widget.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages() 1890 windows->popup.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages()
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D | display.c | 1489 #define ShadowWidth 8 macro 14857 windows->info.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage() 14891 windows->command.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage() 14922 windows->widget.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage() 14946 windows->popup.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage()
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