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Searched refs:ShadowWidth (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
DDataFlowSanitizer.cpp286 ShadowWidth = 16 enumerator
556 ShadowTy = IntegerType::get(*Ctx, ShadowWidth); in doInitialization()
560 ShadowPtrMul = ConstantInt::getSigned(IntptrTy, ShadowWidth / 8); in doInitialization()
1197 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in loadShadow()
1231 if (!AvoidNewBlocks && Size % (64 / DFS.ShadowWidth) == 0) { in loadShadow()
1250 Value *ShlShadow = IRB.CreateShl(WideShadow, DFS.ShadowWidth); in loadShadow()
1251 Value *ShrShadow = IRB.CreateLShr(WideShadow, 64 - DFS.ShadowWidth); in loadShadow()
1274 for (uint64_t Ofs = 64 / DFS.ShadowWidth; Ofs != Size; in loadShadow()
1275 Ofs += 64 / DFS.ShadowWidth) { in loadShadow()
1342 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in storeShadow()
[all …]
/external/llvm/lib/Transforms/Instrumentation/
DDataFlowSanitizer.cpp187 ShadowWidth = 16 enumerator
438 ShadowTy = IntegerType::get(*Ctx, ShadowWidth); in doInitialization()
442 ShadowPtrMul = ConstantInt::getSigned(IntptrTy, ShadowWidth / 8); in doInitialization()
1060 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in loadShadow()
1093 if (!AvoidNewBlocks && Size % (64 / DFS.ShadowWidth) == 0) { in loadShadow()
1111 Value *ShlShadow = IRB.CreateShl(WideShadow, DFS.ShadowWidth); in loadShadow()
1112 Value *ShrShadow = IRB.CreateLShr(WideShadow, 64 - DFS.ShadowWidth); in loadShadow()
1135 for (uint64_t Ofs = 64 / DFS.ShadowWidth; Ofs != Size; in loadShadow()
1136 Ofs += 64 / DFS.ShadowWidth) { in loadShadow()
1203 uint64_t ShadowAlign = Align * DFS.ShadowWidth / 8; in storeShadow()
[all …]
/external/ImageMagick/MagickCore/
Danimate.c238 #define ShadowWidth 8 macro
1803 windows->info.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages()
1837 windows->command.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages()
1866 windows->widget.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages()
1890 windows->popup.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XAnimateImages()
Ddisplay.c1489 #define ShadowWidth 8 macro
14857 windows->info.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage()
14891 windows->command.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage()
14922 windows->widget.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage()
14946 windows->popup.id,(char *) ShadowBitmap,ShadowWidth,ShadowHeight); in XDisplayImage()