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Searched refs:SizeInComponents (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexProgram.cpp43 assert(builtin.SizeInComponents == 1); in VertexProgram()
49 assert(builtin.SizeInComponents == 1); in VertexProgram()
54 ASSERT(builtin.SizeInComponents == 1); in VertexProgram()
76 assert(it->second.SizeInComponents == 1); in program()
DComputeProgram.cpp74 for(uint32_t component = 0; component < builtin.SizeInComponents; component++) in setWorkgroupBuiltins()
82 for(uint32_t component = 0; component < builtin.SizeInComponents; component++) in setWorkgroupBuiltins()
90 for(uint32_t component = 0; component < builtin.SizeInComponents; component++) in setWorkgroupBuiltins()
98 ASSERT(builtin.SizeInComponents == 1); in setWorkgroupBuiltins()
103 ASSERT(builtin.SizeInComponents == 1); in setWorkgroupBuiltins()
146 ASSERT(builtin.SizeInComponents == 1); in setSubgroupBuiltins()
151 ASSERT(builtin.SizeInComponents == 1); in setSubgroupBuiltins()
156 for(uint32_t component = 0; component < builtin.SizeInComponents; component++) in setSubgroupBuiltins()
164 for(uint32_t component = 0; component < builtin.SizeInComponents; component++) in setSubgroupBuiltins()
DPixelProgram.cpp107 assert(builtin.SizeInComponents == 1); in setBuiltins()
112 assert(builtin.SizeInComponents == 4); in setBuiltins()
120 assert(builtin.SizeInComponents == 2); in setBuiltins()
126 assert(builtin.SizeInComponents == 1); in setBuiltins()
131 assert(builtin.SizeInComponents == 1); in setBuiltins()
149 ASSERT(it->second.SizeInComponents == 1); in applyShader()
169 for(auto i = 1u; i < it->second.SizeInComponents; i++) in applyShader()
DSpirvShader.cpp2579 ASSERT(builtin.SizeInComponents == 1); in setImmutableInputBuiltins()
2584 ASSERT(builtin.SizeInComponents == 4); in setImmutableInputBuiltins()
2592 ASSERT(builtin.SizeInComponents == 4); in setImmutableInputBuiltins()
2600 ASSERT(builtin.SizeInComponents == 4); in setImmutableInputBuiltins()
2608 ASSERT(builtin.SizeInComponents == 4); in setImmutableInputBuiltins()
2616 ASSERT(builtin.SizeInComponents == 4); in setImmutableInputBuiltins()
2624 ASSERT(builtin.SizeInComponents == 1); in setImmutableInputBuiltins()
DSpirvShader.hpp614 return it->second.SizeInComponents; in getNumOutputClipDistances()
629 return it->second.SizeInComponents; in getNumOutputCullDistances()
755 uint32_t SizeInComponents; member
DVertexRoutine.cpp119 assert(it->second.SizeInComponents == 4); in computeClipFlags()
538 assert(it->second.SizeInComponents == 4); in writeCache()
580 ASSERT(it->second.SizeInComponents == 1); in writeCache()
DPixelRoutine.cpp257 if(i < it->second.SizeInComponents) in quad()
272 if(i < it->second.SizeInComponents) in quad()