Searched refs:SkColor3f (Results 1 – 10 of 10) sorted by relevance
/external/skqp/src/shaders/ |
D | SkLights.h | 45 static Light MakeDirectional(const SkColor3f& color, const SkVector3& dir) { in MakeDirectional() 53 static Light MakePoint(const SkColor3f& color, const SkPoint3& pos, SkScalar intensity) { in MakePoint() 58 const SkColor3f& color() const { return fColor; } in color() 96 Light(LightType type, const SkColor3f& color, const SkVector3& dirOrPos, in Light() 104 SkColor3f fColor; // linear (unpremul) color. Range is 0..1 in each channel. 131 void setAmbientLightColor(const SkColor3f& color) { in setAmbientLightColor() 162 const SkColor3f& ambientLightColor() const { in ambientLightColor() 185 SkLights() : fAmbientLightColor(SkColor3f::Make(0.0f, 0.0f, 0.0f)) {} in SkLights() 190 SkColor3f fAmbientLightColor;
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D | SkLights.cpp | 16 SkColor3f ambColor; in MakeFromBuffer() 28 SkColor3f color; in MakeFromBuffer() 52 static SkColor3f xform_color(const SkColor3f& color, SkColorSpaceXformer* xformer) { in xform_color() 58 return SkColor3f::Make(SkIntToScalar(SkGetPackedR32(xformedColor)), in xform_color()
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D | SkLightingShader.cpp | 132 const SkColor3f& ambientColor() const { return fAmbientColor; } in ambientColor() 212 SkTArray<SkColor3f> lightDirs(directionalLights.count()); in onSetData() 225 const SkColor3f& ambientColor = lightingFP.ambientColor(); in onSetData() 237 SkColor3f fAmbientColor; 277 SkColor3f fAmbientColor; 336 static inline SkPMColor convert(SkColor3f color, U8CPU a) { in convert() 384 SkColor3f accum = SkColor3f::Make(0.0f, 0.0f, 0.0f); in shadeSpan()
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/external/skqp/gm/ |
D | lightingshader2.cpp | 52 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f), in onOnceBeforeDraw() 54 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); in onOnceBeforeDraw() 61 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); in onOnceBeforeDraw() 68 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 0.0f, 0.0f), in onOnceBeforeDraw() 70 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.0f, 1.0f, 0.0f), in onOnceBeforeDraw() 72 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); in onOnceBeforeDraw()
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D | lightingshader.cpp | 72 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f), in onOnceBeforeDraw() 76 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); in onOnceBeforeDraw()
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/external/skqp/samplecode/ |
D | SampleLighting.cpp | 24 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, blue), dir)); in create_lights() 25 builder.setAmbientLightColor(SkColor3f::Make(0.1f, 0.1f, 0.1f)); in create_lights()
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D | SampleLitAtlas.cpp | 187 SkColor3f::Make(1.0f, 1.0f, 1.0f), fLightDir)); in updateLights() 188 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); in updateLights()
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/external/skqp/include/core/ |
D | SkPoint3.h | 155 typedef SkPoint3 SkColor3f; typedef
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/external/skia/include/core/ |
D | SkPoint3.h | 155 typedef SkPoint3 SkColor3f; typedef
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/external/skqp/tests/ |
D | SerializationTest.cpp | 585 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f), in DEF_TEST() 587 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); in DEF_TEST()
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