Searched refs:SkPaintToGrPaintNoShader (Results 1 – 6 of 6) sorted by relevance
/external/skqp/src/gpu/ |
D | SkGr.h | 79 bool SkPaintToGrPaintNoShader(GrContext* context,
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D | SkGr.cpp | 536 bool SkPaintToGrPaintNoShader(GrContext* context, in SkPaintToGrPaintNoShader() function
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D | SkGpuDevice.cpp | 1600 return SkPaintToGrPaintNoShader(context, colorSpaceInfo, skPaint, grPaint); in init_vertices_paint() 1620 if (!SkPaintToGrPaintNoShader(this->context(), fRenderTargetContext->colorSpaceInfo(), copy, in wireframeVertices()
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/external/skia/src/gpu/ |
D | SkGr.h | 93 bool SkPaintToGrPaintNoShader(GrRecordingContext*,
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D | SkGr.cpp | 492 bool SkPaintToGrPaintNoShader(GrRecordingContext* context, in SkPaintToGrPaintNoShader() function
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D | SkGpuDevice.cpp | 850 return SkPaintToGrPaintNoShader(context, colorInfo, skPaint, matrixProvider, grPaint);
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