Searched refs:SpillAreaAlignmentBytes (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | IceTargetLowering.cpp | 768 uint32_t *SpillAreaAlignmentBytes, uint32_t *LocalsSlotsAlignmentBytes, in getVarStackSlotParams() argument 839 if (!*SpillAreaAlignmentBytes) in getVarStackSlotParams() 840 *SpillAreaAlignmentBytes = Increment; in getVarStackSlotParams() 862 uint32_t SpillAreaAlignmentBytes, in alignStackSpillAreas() argument 867 if (SpillAreaAlignmentBytes) { in alignStackSpillAreas() 870 Utils::applyAlignment(PaddingStart, SpillAreaAlignmentBytes); in alignStackSpillAreas()
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D | IceTargetLowering.h | 459 uint32_t *SpillAreaAlignmentBytes, 467 uint32_t SpillAreaAlignmentBytes,
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D | IceTargetLoweringMIPS32.cpp | 1529 uint32_t SpillAreaAlignmentBytes = 0; in addProlog() local 1543 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, in addProlog() 1605 assert(SpillAreaAlignmentBytes <= MIPS32_STACK_ALIGNMENT_BYTES); in addProlog() 1607 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); in addProlog() 1610 alignStackSpillAreas(PreservedRegsSizeBytes, SpillAreaAlignmentBytes, in addProlog() 1725 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n" in addProlog()
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D | IceTargetLoweringARM32.cpp | 1481 uint32_t SpillAreaAlignmentBytes = 0; in addProlog() local 1495 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, in addProlog() 1588 assert(SpillAreaAlignmentBytes <= ARM32_STACK_ALIGNMENT_BYTES); in addProlog() 1589 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); in addProlog() 1592 alignStackSpillAreas(PreservedRegsSizeBytes, SpillAreaAlignmentBytes, in addProlog() 1681 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n" in addProlog()
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D | IceTargetLoweringX86BaseImpl.h | 1074 uint32_t SpillAreaAlignmentBytes = 0; 1093 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, 1136 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); 1140 SpillAreaAlignmentBytes, GlobalsSize, 1163 std::max<size_t>(RequiredStackAlignment, SpillAreaAlignmentBytes); 1314 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n"
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