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Searched refs:SpillAreaAlignmentBytes (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLowering.cpp768 uint32_t *SpillAreaAlignmentBytes, uint32_t *LocalsSlotsAlignmentBytes, in getVarStackSlotParams() argument
839 if (!*SpillAreaAlignmentBytes) in getVarStackSlotParams()
840 *SpillAreaAlignmentBytes = Increment; in getVarStackSlotParams()
862 uint32_t SpillAreaAlignmentBytes, in alignStackSpillAreas() argument
867 if (SpillAreaAlignmentBytes) { in alignStackSpillAreas()
870 Utils::applyAlignment(PaddingStart, SpillAreaAlignmentBytes); in alignStackSpillAreas()
DIceTargetLowering.h459 uint32_t *SpillAreaAlignmentBytes,
467 uint32_t SpillAreaAlignmentBytes,
DIceTargetLoweringMIPS32.cpp1529 uint32_t SpillAreaAlignmentBytes = 0; in addProlog() local
1543 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, in addProlog()
1605 assert(SpillAreaAlignmentBytes <= MIPS32_STACK_ALIGNMENT_BYTES); in addProlog()
1607 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); in addProlog()
1610 alignStackSpillAreas(PreservedRegsSizeBytes, SpillAreaAlignmentBytes, in addProlog()
1725 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n" in addProlog()
DIceTargetLoweringARM32.cpp1481 uint32_t SpillAreaAlignmentBytes = 0; in addProlog() local
1495 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes, in addProlog()
1588 assert(SpillAreaAlignmentBytes <= ARM32_STACK_ALIGNMENT_BYTES); in addProlog()
1589 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes); in addProlog()
1592 alignStackSpillAreas(PreservedRegsSizeBytes, SpillAreaAlignmentBytes, in addProlog()
1681 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n" in addProlog()
DIceTargetLoweringX86BaseImpl.h1074 uint32_t SpillAreaAlignmentBytes = 0;
1093 &SpillAreaSizeBytes, &SpillAreaAlignmentBytes,
1136 assert(LocalsSlotsAlignmentBytes <= SpillAreaAlignmentBytes);
1140 SpillAreaAlignmentBytes, GlobalsSize,
1163 std::max<size_t>(RequiredStackAlignment, SpillAreaAlignmentBytes);
1314 << " spill area alignment = " << SpillAreaAlignmentBytes << " bytes\n"