Searched refs:SpillLoc (Results 1 – 4 of 4) sorted by relevance
/external/llvm-project/llvm/lib/CodeGen/LiveDebugValues/ |
D | VarLocBasedImpl.cpp | 293 struct SpillLoc { struct 296 bool operator==(const SpillLoc &Other) const { in operator ==() argument 299 bool operator!=(const SpillLoc &Other) const { in operator !=() argument 328 SpillLoc SpillLocation; 759 Optional<VarLoc::SpillLoc> isRestoreInstruction(const MachineInstr &MI, 764 VarLoc::SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI); 975 VarLocBasedLDV::VarLoc::SpillLoc 1175 VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI); in insertTransferDebugPair() 1324 Optional<VarLocBasedLDV::VarLoc::SpillLoc> 1353 Optional<VarLoc::SpillLoc> Loc; in transferSpillOrRestoreInst()
|
D | InstrRefBasedImpl.cpp | 222 struct SpillLoc { struct 225 bool operator==(const SpillLoc &Other) const { in operator ==() argument 229 bool operator<(const SpillLoc &Other) const { in operator <() argument 438 UniqueVector<SpillLoc> SpillLocs; 661 LocIdx getOrTrackSpillLoc(SpillLoc L) { in getOrTrackSpillLoc() 680 void setSpill(SpillLoc L, ValueIDNum ValueID) { in setSpill() 686 Optional<ValueIDNum> readSpill(SpillLoc L) { in readSpill() 698 Optional<LocIdx> getSpillMLoc(SpillLoc L) { in getSpillMLoc() 770 const SpillLoc &Spill = SpillLocs[LocID - NumRegs + 1]; in emitLoc() 1386 Optional<SpillLoc> isRestoreInstruction(const MachineInstr &MI, [all …]
|
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | LiveDebugValues.cpp | 151 struct SpillLoc { struct 154 bool operator==(const SpillLoc &Other) const { in operator ==() argument 184 SpillLoc SpillLocation; 512 Optional<VarLoc::SpillLoc> isRestoreInstruction(const MachineInstr &MI, 517 VarLoc::SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI); 703 LiveDebugValues::VarLoc::SpillLoc 894 VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI); in insertTransferDebugPair() 1015 Optional<LiveDebugValues::VarLoc::SpillLoc> 1044 Optional<VarLoc::SpillLoc> Loc; in transferSpillOrRestoreInst()
|
/external/swiftshader/third_party/subzero/src/ |
D | IceRegAlloc.cpp | 439 Variable *SpillLoc = Func->makeVariable(Iter.Cur->getType()); in addSpillFill() local 442 Target->lowerInst(Node, SpillPoint, InstAssign::create(Func, SpillLoc, Preg)); in addSpillFill() 444 Target->lowerInst(Node, FillPoint, InstAssign::create(Func, Preg, SpillLoc)); in addSpillFill()
|