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Searched refs:Sright (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.c1367 tex->Sright = (GLfloat) width; in _mesa_meta_alloc_texture()
1371 tex->Sright = (GLfloat) width / tex->Width; in _mesa_meta_alloc_texture()
1866 verts[1].tex[0] = tex->Sright; in _mesa_meta_CopyPixels()
1871 verts[2].tex[0] = tex->Sright; in _mesa_meta_CopyPixels()
2206 verts[1].tex[0] = tex->Sright; in _mesa_meta_DrawPixels()
2211 verts[2].tex[0] = tex->Sright; in _mesa_meta_DrawPixels()
2402 verts[1].tex[0] = tex->Sright; in _mesa_meta_Bitmap()
2407 verts[2].tex[0] = tex->Sright; in _mesa_meta_Bitmap()
Dmeta.h209 GLfloat Sright, Ttop; /**< right, top texcoords */ member