Searched refs:StateFlags (Results 1 – 14 of 14) sorted by relevance
21 enum StateFlags : uint8_t { enum64 void clear_state_flag(StateFlags flag) { set_state(state() & (~flag)); } in clear_state_flag()65 void set_state_flag(StateFlags flag) { set_state(state() | flag); } in set_state_flag()
305 fn flags(&self) -> StateFlags { in flags() argument306 StateFlags(self.data[0]) in flags()410 struct StateFlags(u8); struct950 let mut state_flags = StateFlags::default(); in exec_byte()1149 mut state_flags: StateFlags, in cached_state() argument1191 state_flags: &mut StateFlags, in cached_state_key() argument1236 let StateFlags(f) = *state_flags; in cached_state_key() localVariable1372 state_flags: StateFlags, in start_state() argument1412 fn start_flags(&self, text: &[u8], at: usize) -> (EmptyFlags, StateFlags) { in start_flags() argument1414 let mut state_flags = StateFlags::default(); in start_flags()[all …]
222 layout->StateFlags = state->prog->Parameters->StateFlags; in _mesa_layout_parameters()
142 GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes member
391 paramList->StateFlags |= _mesa_program_state_flags(stateTokens); in _mesa_add_sized_state_reference()
934 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); in _mesa_fprint_parameter_list()
2315 param_list->StateFlags |= _mesa_program_state_flags(tokens);
38 if (dd.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) { in main()
102 if (params->StateFlags) in st_upload_constants()115 params->StateFlags); in st_upload_constants()
43 if (!(device.StateFlags & DISPLAY_DEVICE_ACTIVE)) in GetScreenList()
161 if ((device.StateFlags & DISPLAY_DEVICE_ACTIVE) != DISPLAY_DEVICE_ACTIVE) in ReadSCREENSHOTImage()
323 if (params && params->StateFlags & ctx->NewState) { in update_single_program_constants()
1046 blob_write_uint32(metadata, params->StateFlags); in write_shader_parameters()1080 params->StateFlags = blob_read_uint32(metadata); in read_shader_parameters()