/external/deqp/modules/gles31/functional/ |
D | es31fAdvancedBlendTests.cpp | 599 gls::StateQueryUtil::QueryType type); 603 const gls::StateQueryUtil::QueryType m_type; 609 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase() 627 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 636 …gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate() 641 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 656 gls::StateQueryUtil::QueryType type); 660 const gls::StateQueryUtil::QueryType m_type; 670 gls::StateQueryUtil::QueryType type) in BlendEquationStateCase() 695 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type); in iterate() [all …]
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D | es31fDebugTests.cpp | 2608 gls::StateQueryUtil::QueryType type); 2612 const gls::StateQueryUtil::QueryType m_type; 2622 gls::StateQueryUtil::QueryType type) in LimitQueryCase() 2638 gls::StateQueryUtil::verifyStateIntegerMin(result, gl, m_target, m_limit, m_type); in iterate() 2658 gls::StateQueryUtil::QueryType type); 2662 const gls::StateQueryUtil::QueryType m_type; 2672 gls::StateQueryUtil::QueryType type) in IsEnabledCase() 2699 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, initial, m_type); in iterate() 2706 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, true, m_type); in iterate() 2711 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, false, m_type); in iterate() [all …]
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D | es31fBooleanStateQueryTests.cpp | 41 using namespace gls::StateQueryUtil;
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D | es31fSamplerStateQueryTests.cpp | 36 using namespace gls::StateQueryUtil;
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D | es31fShaderMultisampleInterpolationStateQueryTests.cpp | 43 using namespace gls::StateQueryUtil;
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D | es31fProgramPipelineStateQueryTests.cpp | 43 using namespace gls::StateQueryUtil; 298 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
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D | es31fTextureStateQueryTests.cpp | 36 using namespace gls::StateQueryUtil;
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D | es31fAndroidExtensionPackES31ATests.cpp | 91 using namespace gls::StateQueryUtil; in iterate()
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D | es31fPrimitiveBoundingBoxTests.cpp | 59 namespace StateQueryUtil = ::deqp::gls::StateQueryUtil; 179 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in iterate() 308 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in verifyState() 342 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[8]> state; in verifyState() 357 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getCompone… in verifyState() 358 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAcce… in verifyState() 370 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState() 371 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState() 391 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64[8]> state; in verifyState() 406 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getCompo… in verifyState() [all …]
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D | es31fFramebufferDefaultStateQueryTests.cpp | 41 using namespace gls::StateQueryUtil;
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D | es31fProgramStateQueryTests.cpp | 49 using namespace gls::StateQueryUtil; 672 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
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D | es31fShaderStateQueryTests.cpp | 414 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.hpp | 78 … renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType que… 79 … renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType que…
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/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 271 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() 272 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat() 407 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange() 408 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange() 456 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() 457 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat() 592 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange() 593 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
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D | es2fTextureStateQueryTests.cpp | 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 115 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() 116 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
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D | es2fFboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es2fBufferObjectQueryTests.cpp | 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es2fRboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 304 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() 305 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat() 446 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange() 447 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange() 477 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual() 510 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() 511 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat() 652 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange() 653 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange() [all …]
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D | es3fSamplerStateQueryTests.cpp | 31 using namespace deqp::gls::StateQueryUtil;
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D | es3fTextureStateQueryTests.cpp | 31 using namespace deqp::gls::StateQueryUtil;
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D | es3fInternalFormatQueryTests.cpp | 33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es3fInteger64StateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es3fRboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es3fIndexedStateQueryTests.cpp | 31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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