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Searched refs:StateQueryUtil (Results 1 – 25 of 45) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp599 gls::StateQueryUtil::QueryType type);
603 const gls::StateQueryUtil::QueryType m_type;
609 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase()
627 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate()
636 …gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate()
641 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate()
656 gls::StateQueryUtil::QueryType type);
660 const gls::StateQueryUtil::QueryType m_type;
670 gls::StateQueryUtil::QueryType type) in BlendEquationStateCase()
695 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type); in iterate()
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Des31fDebugTests.cpp2608 gls::StateQueryUtil::QueryType type);
2612 const gls::StateQueryUtil::QueryType m_type;
2622 gls::StateQueryUtil::QueryType type) in LimitQueryCase()
2638 gls::StateQueryUtil::verifyStateIntegerMin(result, gl, m_target, m_limit, m_type); in iterate()
2658 gls::StateQueryUtil::QueryType type);
2662 const gls::StateQueryUtil::QueryType m_type;
2672 gls::StateQueryUtil::QueryType type) in IsEnabledCase()
2699 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, initial, m_type); in iterate()
2706 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, true, m_type); in iterate()
2711 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, false, m_type); in iterate()
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Des31fBooleanStateQueryTests.cpp41 using namespace gls::StateQueryUtil;
Des31fSamplerStateQueryTests.cpp36 using namespace gls::StateQueryUtil;
Des31fShaderMultisampleInterpolationStateQueryTests.cpp43 using namespace gls::StateQueryUtil;
Des31fProgramPipelineStateQueryTests.cpp43 using namespace gls::StateQueryUtil;
298 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
Des31fTextureStateQueryTests.cpp36 using namespace gls::StateQueryUtil;
Des31fAndroidExtensionPackES31ATests.cpp91 using namespace gls::StateQueryUtil; in iterate()
Des31fPrimitiveBoundingBoxTests.cpp59 namespace StateQueryUtil = ::deqp::gls::StateQueryUtil;
179 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in iterate()
308 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in verifyState()
342 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[8]> state; in verifyState()
357 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getCompone… in verifyState()
358 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAcce… in verifyState()
370 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState()
371 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState()
391 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64[8]> state; in verifyState()
406 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getCompo… in verifyState()
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Des31fFramebufferDefaultStateQueryTests.cpp41 using namespace gls::StateQueryUtil;
Des31fProgramStateQueryTests.cpp49 using namespace gls::StateQueryUtil;
672 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
Des31fShaderStateQueryTests.cpp414 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.hpp78 … renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType que…
79 … renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType que…
/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
271 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
272 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
407 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
408 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()
456 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
457 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
592 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange()
593 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
Des2fTextureStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
115 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
116 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
Des2fFboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des2fBufferObjectQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des2fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
304 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
305 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
446 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
447 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()
477 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual()
510 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
511 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
652 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange()
653 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
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Des3fSamplerStateQueryTests.cpp31 using namespace deqp::gls::StateQueryUtil;
Des3fTextureStateQueryTests.cpp31 using namespace deqp::gls::StateQueryUtil;
Des3fInternalFormatQueryTests.cpp33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des3fInteger64StateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des3fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
Des3fIndexedStateQueryTests.cpp31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;

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