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Searched refs:StatepointInvoke (Results 1 – 2 of 2) sorted by relevance

/external/llvm-project/llvm/include/llvm/IR/
DStatepoint.h317 auto *StatepointInvoke = dyn_cast<InvokeInst>(this); in getGCRelocates() local
318 if (!StatepointInvoke) in getGCRelocates()
322 LandingPadInst *LandingPad = StatepointInvoke->getLandingPadInst(); in getGCRelocates()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DStatepoint.h418 auto *StatepointInvoke = dyn_cast<InvokeInst>(StatepointCall); in getRelocates() local
419 if (!StatepointInvoke) in getRelocates()
423 LandingPadInst *LandingPad = StatepointInvoke->getLandingPadInst(); in getRelocates()