Searched refs:StoreMMO (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/GlobalISel/ |
D | CombinerHelper.cpp | 1056 auto *StoreMMO = in optimizeMemset() local 1066 MIB.buildStore(Value, Ptr, *StoreMMO); in optimizeMemset() 1159 auto *StoreMMO = in optimizeMemcpy() local 1175 MIB.buildStore(LdVal, StorePtr, *StoreMMO); in optimizeMemcpy() 1275 auto *StoreMMO = in optimizeMemmove() local 1284 MIB.buildStore(LoadVals[I], StorePtr, *StoreMMO); in optimizeMemmove()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | StatepointLowering.cpp | 396 auto *StoreMMO = in spillIncomingStatepointValue() local 401 StoreMMO); in spillIncomingStatepointValue()
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/external/llvm-project/llvm/lib/CodeGen/GlobalISel/ |
D | CombinerHelper.cpp | 1154 auto *StoreMMO = in optimizeMemset() local 1164 MIB.buildStore(Value, Ptr, *StoreMMO); in optimizeMemset() 1254 auto *StoreMMO = in optimizeMemcpy() local 1270 MIB.buildStore(LdVal, StorePtr, *StoreMMO); in optimizeMemcpy() 1368 auto *StoreMMO = in optimizeMemmove() local 1377 MIB.buildStore(LoadVals[I], StorePtr, *StoreMMO); in optimizeMemmove()
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/external/llvm-project/llvm/lib/CodeGen/SelectionDAG/ |
D | StatepointLowering.cpp | 393 auto *StoreMMO = MF.getMachineMemOperand( in spillIncomingStatepointValue() local 397 StoreMMO); in spillIncomingStatepointValue()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 18901 MachineMemOperand *StoreMMO = DAG.getMachineFunction().getMachineMemOperand( in BuildFILD() local 18906 Op.getValueType(), StoreMMO); in BuildFILD()
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/external/llvm-project/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 19882 MachineMemOperand *StoreMMO = DAG.getMachineFunction().getMachineMemOperand( in BuildFILD() local 19887 DAG.getMemIntrinsicNode(X86ISD::FST, DL, Tys, FSTOps, DstVT, StoreMMO); in BuildFILD()
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