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Searched refs:StrokesHaveEqualDynamicState (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeTessellateShader.h90 static bool StrokesHaveEqualDynamicState(const SkStrokeRec& a, const SkStrokeRec& b) { in StrokesHaveEqualDynamicState() function
DGrStrokeTessellateOp.cpp90 !DynamicStroke::StrokesHaveEqualDynamicState(this->headStroke(), op->headStroke())) { in onCombineIfPossible()