/external/pdfium/core/fxcodec/jbig2/ |
D | JBig2_Image_unittest.cpp | 168 auto sub1 = empty->SubImage(0, 0, 0, 0); in TEST() 173 auto sub2 = empty->SubImage(0, 0, 1, 1); in TEST() 179 sub2 = empty->SubImage(0, 0, -1, -1); in TEST() 184 auto sub3 = empty->SubImage(-1, -1, 2, 2); in TEST() 189 sub3 = empty->SubImage(-1, -1, -100, -100); in TEST() 252 auto sub = img32->SubImage(0, 0, 0, 0); in TEST() 257 sub = img32->SubImage(0, 0, 32, 5); in TEST() 262 sub = img37->SubImage(0, 0, 32, 5); in TEST() 268 sub = img32->SubImage(2, 0, 30, 5); in TEST() 271 sub = img37->SubImage(2, 2, 30, 5); in TEST() [all …]
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D | JBig2_PddProc.cpp | 54 pDict->HDPATS[GRAY] = BHDC->SubImage(HDPW * GRAY, 0, HDPW, HDPH); in DecodeArith() 71 pDict->HDPATS[GRAY] = BHDC->SubImage(HDPW * GRAY, 0, HDPW, HDPH); in DecodeMMR()
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D | JBig2_Image.h | 59 std::unique_ptr<CJBig2_Image> SubImage(int32_t x,
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D | JBig2_SddProc.cpp | 486 SDNEWSYMS[I] = BHC->SubImage(nTmp, 0, SDNEWSYMWIDTHS[I], HCHEIGHT); in DecodeHuffman()
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D | JBig2_Image.cpp | 186 std::unique_ptr<CJBig2_Image> CJBig2_Image::SubImage(int32_t x, in SubImage() function in CJBig2_Image
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSparseTextureTests.hpp | 99 …static void SubImage(const Functions& gl, GLenum target, GLint level, GLint x, GLint y, GLint z, G…
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D | gl4cSparseTexture2Tests.cpp | 1059 Texture::SubImage(gl, target, level, 0, 0, 0, width, height, depth, transferFormat.format, in writeDataToTexture() 1257 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, depth, GL_RED, GL_UNSIGNED_BYTE, in verifyTextureData() 1827 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, depth, GL_RED, GL_UNSIGNED_BYTE, in verifyTextureDataExtended() 1969 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, depth, GL_RED, GL_UNSIGNED_BYTE, in verifyAtomicOperations() 2830 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, depth, GL_RED, GL_UNSIGNED_BYTE, in verifyLookupTextureData()
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D | gl4cSparseTextureClampTests.cpp | 394 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, in verifyLookupTextureData() 903 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, in verifyLookupTextureData()
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D | gl4cBufferStorageTests.cpp | 331 …static void SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x,… 1536 void Texture::SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x… in SubImage() function in gl4cts::BufferStorage::Texture 2845 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height… in iterate() 2873 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, in iterate()
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D | gl4cMultiBindTests.cpp | 363 …static void SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x,… 1283 void Texture::SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x… in SubImage() function in gl4cts::MultiBind::Texture 3784 …Texture::SubImage(gl, target, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, depth, in iterate() 4035 …Texture::SubImage(gl, target, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, depth, in iterate() 4251 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height… in iterate()
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D | gl4cSparseTextureTests.cpp | 287 void Texture::SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x… in SubImage() function in gl4cts::Texture 1936 Texture::SubImage(gl, target, level, 0, 0, 0, width, height, depth, transferFormat.format, in writeDataToTexture()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 874 void Texture::SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x… in SubImage() function in glcts::RobustBufferAccessBehavior::Texture 1248 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, heigh… in cleanTexture() 1757 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, in prepareTexture() 1771 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, in prepareTexture() 1787 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, in prepareTexture() 1798 …Texture::SubImage(gl, GL_TEXTURE_2D, 1 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, image_width, … in prepareTexture()
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D | glcRobustBufferAccessBehaviorTests.hpp | 235 …static void SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x,…
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D | glcRobustnessTests.cpp | 559 …Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, heigh… in cleanTexture()
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/external/mesa3d/docs/relnotes/ |
D | 19.3.0.rst | 1713 - teximage: ensure that Tex*SubImage\* checks format
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