Searched refs:SupportedInLanguage (Results 1 – 3 of 3) sorted by relevance
41 static bool SupportedInLanguage(const ShShaderOutput outputLanguage);
101 ASSERT(EmulatePrecision::SupportedInLanguage(outputLanguage)); in createHelperWriter()687 bool EmulatePrecision::SupportedInLanguage(const ShShaderOutput outputLanguage) in SupportedInLanguage() function in sh::EmulatePrecision
691 !EmulatePrecision::SupportedInLanguage(mOutputType)) in checkAndSimplifyAST()